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Honeycomb + gears
Monster Train

Honeycomb + gears

Master the Honeycomb + Gears dimensional challenge in Monster Train. Learn strategies, modifiers, and unlockables to conquer this unique gameplay scenario.

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Master the Honeycomb + Gears dimensional challenge in Monster Train. Learn strategies, modifiers, and unlockables to conquer this unique gameplay scenario.

Walkthrough
  1. 1
    Weapons Make The Warrior: Start with free equipment and doubled equipment bonuses. Focus on building powerful cards through equipment synergy. Unlocks Trigger Happy and Twofer.

  2. Twofer: Drafted cards are duplicated, gold is doubled, and status effects are doubled. This makes stacking buffs like Valor and Pyregel extremely potent, but can make certain Trials more dangerous. Unlocks I'm the Enemy Now! and Calculation Station.

  3. I'm the Enemy Now!: Friendly units gain Quick, ascend at the end of each turn, and the map path is auto-selected. This emphasizes rapid unit deployment and synergy with effects that trigger on ascend. Unlocks Stop Hitting Yourself! and Slow and Sloppy.

  4. Stop Hitting Yourself: All units gain Multistrike 1, enemy units enter with Spikes 1, and gain Spikes 3 when they are hit. This creates a high-risk, high-reward scenario where aggressive plays are rewarded but also punished. Unlocks Trigger Happy and Twofer.

Tips
  • Focus on synergistic card and artifact combinations that exploit the specific modifiers of each challenge.
  • Pay close attention to how modifiers like doubled status effects or automatic ascending impact your strategy.
  • Be mindful of increased difficulty in certain Trials due to modifiers like doubled Multistrike.

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