Explore Monster Train's Dimensional Challenges, including 'Weapons Make The Warrior', 'Twofer', 'I'm the Enemy Now!', and 'Stop Hitting Yourself!' with detailed strategies and modifiers.
There are 43 **Dimensional Challenges** in Monster Train. 21 were present at release, and 22 were added in Echoes From the Void.
Primary Challenges
Weapons Make The Warrior
Start with glorious equipment empowered by Malicka's magics.
Covenant Rank: 1
| Primary Clan | Allied Clan | Pyre Heart |
| Banished/Fel | Pyreborne/Lady Gilda | Heart of the Pact |
| Modifier | Description |
| Equipment cards cost 0 Ember. Add 3 random Equipment cards to your starting deck. | |
| Attack and health benefits from equipment are doubled. | |
| All cards have 1 fewer upgrade slot. |
Completion of this challenge unlocks Trigger Happy and Twofer.
Strategy: This is simply an easier version of Covenant 1, and should not be very difficult. Pick up any equipment you see and combine it to put together extremely powerful cards.
Twofer
Twice as much of all the things that matter.
Covenant Rank: 1
| Primary Clan | Allied Clan | Pyre Heart |
| Pyreborne/Lord Fenix | Banished/Talos | Proto Heartcage |
| Modifier | Description |
| Each time you draft a card, gain a second copy. | |
| Double Gold earned. | |
| Double stacks of all status effects. |
Completion of this challenge unlocks I'm the Enemy Now! and Calculation Station.
Strategy: The Duality modifier makes this challenge fairly easy, since it should be trivial to stack up absurd amounts of Valor on your units and Pyregel on enemies. Additionally, Frenzystone is even more powerful than normal, since it grants Multistrike 2. However, this can make certain Trials like Seal of Aggression, Stone of the Undying, and Thorn Guard more dangerous by adding more Multistrike, Reanimate, and Spikes.
I'm the Enemy Now!
Your units have been picking up ideas from the enemy.
Covenant Rank: 1
| Primary Clan | Allied Clan | Pyre Heart |
| Underlegion/Bolete the Guillotine | Banished/Talos | Proto Heartcage |
| Modifier | Description |
| Friendly units get Quick. | |
| Ascend friendly units at the end of each turn. | |
| The path you take on the map is chosen automatically. |
Completion of this challenge unlocks Stop Hitting Yourself! and Slow and Sloppy.
Strategy: This challenge demonstrates the powerful effect of overstacking. Because capacity is not much of a concern, Largerstones are a powerful upgrade. Also notice how Shift works: any Shift units you draft are likely to activate a lot more than just twice through the automatic Ascending.
Stop Hitting Yourself
Your monsters can't help themselves, they love to hit spiked enemies.
Covenant Rank: 1
| Primary Clan | Allied Clan | Pyre Heart |
| Lazarus League/Baron Grael | Banished/Fel | Proto Heartcage |
| Modifier | Description |
| All units get Multistrike 1. | |
| Enemy units enter with Spikes 1. | |
| Enemy units gain Spikes 3 when t |
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