Master the Burlap Sack + Spirit combination in Monster Train! Learn strategies, modifiers, and tips to conquer this challenging Dimensional Challenge and unlock new achievements.
Walkthrough
- 1Weapons Make The Warrior: Start with empowered equipment. Cards cost 0 Ember, and 3 random Equipment cards are added to your deck. Equipment bonuses are doubled, but all cards have 1 fewer upgrade slot.
- 2Twofer: Drafted cards are duplicated. You earn double Gold, and all status effect stacks are doubled.
- 3I'm the Enemy Now!: Friendly units gain Quick. Units Ascend at the end of each turn. Map path is chosen automatically.
- 4Stop Hitting Yourself: All units gain Multistrike 1. Enemy units enter with Spikes 1, and gain Spikes 3 when they die.
Tips
- Focus on acquiring and upgrading equipment cards in 'Weapons Make The Warrior' to create powerful synergies.
- In 'Twofer', leverage the doubled status effects for potent buffs and debuffs. Be mindful of increased enemy Spikes.
- 'I'm the Enemy Now!' benefits from units that can capitalize on Quick and automatic Ascend, such as those with powerful on-death effects or those that scale rapidly.
- 'Stop Hitting Yourself' requires careful management of Multistrike and Spikes. Units that can survive retaliation or deal damage before being hit are crucial.
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