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TRADE FOR
Monster Train

TRADE FOR

Master the 'Trade For' challenges in Monster Train! Learn strategies for 'Weapons Make The Warrior', 'Twofer', 'I'm the Enemy Now!', and 'Stop Hitting Yourself' to conquer these unique Dimensional Challenges.

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Master the 'Trade For' challenges in Monster Train! Learn strategies for 'Weapons Make The Warrior', 'Twofer', 'I'm the Enemy Now!', and 'Stop Hitting Yourself' to conquer these unique Dimensional Challenges.

Walkthrough
  1. 1
    Weapons Make The Warrior
    • Primary Clan: Banished / Fel
  2. 2
    Allied Clan: Pyreborne / Lady Gilda
  3. 3
    Pyre Heart: Heart of the Pact
  4. 4
    Modifiers:
    • Enchanted Armory: Equipment cards cost 0 Ember. Add 3 random Equipment cards to your starting deck.
  5. 5
    Amplified Armaments: Attack and health benefits from equipment are doubled.
  6. 6
    No Fluff: All cards have 1 fewer upgrade slot.
  7. 7
    Strategy: This is an easier version of Covenant 1. Focus on acquiring and combining equipment cards to create powerful units.
  8. 8
    Unlocks: Trigger Happy, Twofer
  9. 9
    Twofer
    • Primary Clan: Pyreborne / Lord Fenix
  10. 10
    Allied Clan: Banished / Talos
  11. 11
    Pyre Heart: Proto Heartcage
  12. 12
    Modifiers:
    • Two for One: Each time you draft a card, gain a second copy.
  13. 13
    Moneybags: Double Gold earned.
  14. 14
    Duality: Double stacks of all status effects.
  15. 15
    Strategy: The Duality modifier makes stacking status effects like Valor and Pyregel very effective. Frenzystone becomes more powerful, granting Multistrike 2. Be cautious of Trials that add Multistrike, Reanimate, or Spikes.
  16. 16
    Unlocks: I'm the Enemy Now!, Calculation Station
  17. 17
    I'm the Enemy Now!
    • Primary Clan: Underlegion / Bolete the Guillotine
  18. 18
    Allied Clan: Banished / Talos
  19. 19
    Pyre Heart: Proto Heartcage
  20. 20
    Modifiers:
    • Fast Draw: Friendly units get Quick.
  21. 21
    Race Ya There: Ascend friendly units at the end of each turn.
  22. 22
    One Track Mind: The path you take on the map is chosen automatically.
  23. 23
    Strategy: This challenge highlights the power of overstacking. Largestones are a strong upgrade. Shift units activate more frequently due to automatic Ascending.
  24. 24
    Unlocks: Stop Hitting Yourself!, Slow and Sloppy
  25. 25
    Stop Hitting Yourself
    • Primary Clan: Lazarus League / Baron Grael
  26. 26
    Allied Clan: Banished / Fel
  27. 27
    Pyre Heart: Proto Heartcage
  28. 28
    Modifiers:
    • Strike Hard: All units get Multistrike 1.
  29. 29
    Pain Train: Enemy units enter with Spikes 1.
  30. 30
    Rising Retribution: Enemy units gain Spikes 3 when t (truncated)
Tips
  • Pay close attention to the unique modifiers for each challenge, as they drastically alter gameplay.
  • Experiment with clan combinations and Pyre Hearts that synergize with the challenge's modifiers.
  • Prioritize acquiring cards and upgrades that directly benefit from or mitigate the effects of the challenge's modifiers.

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