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Bug Mashing
Monster Train

Bug Mashing

Conquer Monster Train's Bug Mashing Dimensional Challenges! Learn strategies for 'Weapons Make The Warrior', 'Twofer', 'I'm the Enemy Now!', and 'Stop Hitting Yourself' to unlock new achievements.

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Conquer Monster Train's Bug Mashing Dimensional Challenges! Learn strategies for 'Weapons Make The Warrior', 'Twofer', 'I'm the Enemy Now!', and 'Stop Hitting Yourself' to unlock new achievements.

Walkthrough
  1. 1
    Weapons Make The Warrior: This challenge starts you with empowered equipment. The modifiers 'Enchanted Armory' (free equipment cards), 'Amplified Armaments' (doubled equipment stats), and 'No Fluff' (fewer upgrade slots) create a unique early game. It's a simpler version of Covenant 1, encouraging you to combine equipment for powerful cards. Completing this unlocks 'Trigger Happy' and 'Twofer'.
  2. 2
    Twofer: This challenge doubles many aspects of the game. 'Two for One' gives you a second copy of every drafted card, 'Moneybags' doubles gold earned, and 'Duality' doubles status effect stacks. This makes stacking buffs like Valor and debuffs like Pyregel very potent. Be cautious of Trials that add Multistrike, Reanimate, or Spikes. Completing this unlocks 'I'm the Enemy Now!' and 'Calculation Station'.
  3. 3
    I'm the Enemy Now!: Here, your units gain 'Quick' from 'Fast Draw', and 'Ascend' at the end of each turn from 'Race Ya There'. 'One Track Mind' automatically selects your map path. This challenge highlights the power of overstacking and upgrades like 'Largestone'. Completing this unlocks 'Stop Hitting Yourself!' and 'Slow and Sloppy'.
  4. 4
    Stop Hitting Yourself: This challenge features 'Strike Hard' (all units gain Multistrike 1), 'Pain Train' (enemy units enter with Spikes 1), and 'Rising Retribution' (enemy units gain Spikes 3 when they trigger). This encourages a playstyle where your units hitting enemies is beneficial due to the spikes. Completing this unlocks 'Slow and Sloppy' and 'The Great Feast'.
Tips
  • Focus on synergizing the unique modifiers of each challenge.
  • In 'Twofer', leverage the doubled status effects for massive buffs or debuffs.
  • In 'Stop Hitting Yourself', consider units that benefit from hitting enemies or have ways to mitigate incoming damage from spikes.
  • Pay attention to the unlocks associated with each challenge to plan your progression.

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