A guide to the Scrap Heap + Gears challenges in Monster Train, detailing modifiers, strategies, and rewards to help you conquer these unique dimensional challenges.
Walkthrough
- 1Weapons Make The Warrior: Start with 3 random Equipment cards that cost 0 Ember. All equipment bonuses are doubled, and all cards have 1 fewer upgrade slot. This challenge is a simpler version of Covenant 1, encouraging aggressive acquisition and combination of equipment.
- 2Twofer: Each card drafted is duplicated. Gold earned is doubled, and all status effect stacks are doubled. This makes stacking buffs like Valor and debuffs like Pyregel extremely potent. Be mindful of increased Multistrike and Reanimate from certain Trials.
- 3I'm the Enemy Now!: Friendly units gain Quick. Friendly units Ascend at the end of each turn. The map path is chosen automatically. This challenge highlights the power of overstacking and the effectiveness of upgrades like Larger Stones, as units Ascend frequently.
- 4Stop Hitting Yourself: All units gain Multistrike 1. Enemy units enter with Spikes 1, and gain Spikes 3 when they are defeated. This challenge encourages careful positioning and damage mitigation due to the increased offensive and defensive capabilities of all units.
Tips
- Focus on synergistic card and upgrade combinations, especially those that benefit from the specific modifiers of each challenge.
- For "Weapons Make The Warrior," prioritize picking up and combining equipment to create powerful cards.
- In "Twofer," leverage the doubled status effects to quickly overwhelm enemies or buff your own units.
- "I'm the Enemy Now!" rewards aggressive play and units that benefit from frequent Ascensions.
- "Stop Hitting Yourself" requires careful planning to manage the increased damage output and defensive spikes.
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