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1-Up Mushroom Locations - Tick Tock Clock
Super Mario 64

1-Up Mushroom Locations - Tick Tock Clock

Find all four 1-Up Mushrooms in Super Mario 64's Tick Tock Clock. Learn locations near Spark poles, push-out blocks, and yellow blocks.

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Find all four 1-Up Mushrooms in Super Mario 64's Tick Tock Clock. Learn locations near Spark poles, push-out blocks, and yellow blocks.

Walkthrough
  1. 1
    Mushroom 1: Navigate through the level past the star for "Roll Into The Cage." You will soon come to a Spark (an electrical enemy) circling around a pole. Climb this pole to the very top to make a 1-Up Mushroom appear.
  2. 2
    Mushroom 2: Just after the second spinning heart, jump on the elevator that will bring you up. Jump off of the elevator onto the yellow colored triangular shaped spinning platform. Look at the wall, and you will see three blocks in the wall that push out. Use these three push out blocks to get to the lone platform. Now that you are on the lone platform, jump off of it onto the block that pushes out. For some reason, this will cause a 1-Up Mushroom to appear on top of the platform.
  3. 3
    Mushroom 3: Take the route to the very top of the level, the route that leads to the Thwomp (a large, stomping enemy). Eventually, you will come to three consecutive yellow colored treadmills. Pass these treadmills. Soon after the treadmills, there are three consecutive turning platforms that lead to a platform with a yellow block on it. To get onto the platform with the yellow block, you could jump on the yellow turning platforms, but it is much easier to just long jump onto it. Once on the platform, hit the yellow block to get the 1-Up Mushroom.
  4. 4
    Mushroom 4: Take the route to the very top of the level, the route that leads to the Thwomp. When you get to the very top of the path, (the part right before you get onto the clock hand that leads to the Thwomp), there will be two yellow blocks sitting there. Hit the yellow block farthest from the black ball that shoots fire to reveal a hidden 1-Up Mushroom.
Tips
  • The second 1-Up Mushroom requires precise platforming after using the push-out blocks.
  • A long jump is an easier method than using the turning platforms for the third 1-Up Mushroom.
  • For the fourth 1-Up Mushroom, be mindful of the fire-shooting black ball when hitting the correct yellow block.

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