Navigate Tick-Tock Clock in Super Mario 64 to get the Star 3: Get A Hand. Avoid pendulums, rotating blocks, and fireballs.
Walkthrough
- 1Start by looking left at the swinging pendulum. Jump across the gap onto the other side when the pendulum swings out of the way to avoid being pushed off.
- 2Climb up the three steps and get onto the treadmill.
- 3Walk to the end of the treadmill closest to the giant yellow rotating block.
- 4Watch the rotating block and jump onto its top as soon as it rotates.
- 5Quickly jump onto the small platform to the right.
- 6You will encounter another pendulum; jump across the pit in front of you.
- 7Follow the brown/white striped platform to the left until it ends.
- 8You will reach three giant rotating blocks next to each other that rotate simultaneously. Jump onto the top of them as soon as they rotate.
- 9Quickly climb to the highest of these three blocks, then jump onto another brown/white striped platform. Be careful, or the platforms will rotate while you are on them, causing you to fall.
- 10Walk past a bar sticking out of the wall that attempts to push you off.
- 11Jump up onto the large tan colored platform.
- 12Walk to the middle of this tan platform and hit the '!' box for 3 additional coins.
- 13Wait at the spot where the '!' box was. Avoid the nearby ball that shoots fire at you.
- 14Wait for a giant minute hand to approach. Jump on it when it comes toward you.
- 15When the minute hand completes a 180-degree rotation, you will see a small alcove in the wall. A Spark (if the spark shocks you, it's no big deal) is guarding this alcove.
- 16Jump into the alcove and grab the star.
Tips
- Be mindful of the pendulum's swing to avoid falling.
- Time your jumps onto the rotating blocks precisely.
- Avoid the fire-shooting ball.
- The Spark guarding the alcove is not a major threat.
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