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Star 2 - The Tip Top of the Huge Island - Tiny-Huge Island
Super Mario 64

Star 2 - The Tip Top of the Huge Island - Tiny-Huge Island

Collect Star 2 on The Tip Top of the Huge Island in Super Mario 64 by navigating windy platforms and avoiding hazards. Get the Star on Tiny-Huge Island.

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Collect Star 2 on The Tip Top of the Huge Island in Super Mario 64 by navigating windy platforms and avoiding hazards. Get the Star on Tiny-Huge Island.

Start the stage by entering the portrait to the right of the entrance, which places you on Huge Island. Upon starting, three Giant Goombas will surround you. Use ground pounds on their heads for a blue coin each. After defeating them, proceed through the small archway in the wall ahead. Jump into the water and swim left to reach the sand. Here, you will encounter a Shyguy, a Koopa Troopa, and a Bad Lakitu. It is advisable to defeat the Shyguy and Lakitu first, then stomp on the Koopa Troopa and use its shell for a ride.

While riding the shell, slide across the water you were previously in, turn left, and head towards the green slope. Be cautious of the Bubba Fish in the water; stay clear of it as it is unbeatable and will easily defeat you. Use the Koopa shell to ascend the green slope and crash into a fence to lose the shell. Afterward, deal with the Shyguy and Giant Goomba on the small strip of land.

Across from this land strip, you will see another small platform over a large gorge. Use a long jump to reach it. Once on this platform, a strong gale will begin to blow. Look to your left to see another platform protruding from the wall, slightly higher than your current position. Attempt to jump to it; the gust of wind will lift you so you can land on it. Bash the '!' block to obtain a 1-Up Mushroom. Then, very carefully walk across the narrow plank against the wall to the next area. To do this, hold your Analog Stick towards the wall so Mario presses against it, allowing you to shimmy across.

On the next grassy plateau, use your ground pounding techniques on the Giant Goombas for blue coins. Look at the fence and you will notice a gap with a large wooden board extending downwards to more grassy plateaus. Descend this board quickly, as a gust of wind will blow as soon as you step on it, and you do not want to be blown off. After crossing to the next platform, you will encounter black cannonballs rolling down, attempting to crush you.

Climb up the slopes and run along them, doing your best to avoid being crushed by the large cannonballs. Once you reach the top, run up the next slope. Do not go through the pipe. Instead, jump onto the ledge to the right of it and ground pound the Giant Goomba for a blue coin, which can restore health if needed. Proceed to the end of the platform and perform a double jump to the next one, and then again. Be wary of the Purple Bob-omb here, as it may try to knock you off. Look around the side of the mountain for a wooden plank.

Walk across this plank, collecting the five coins as you go. Avoid running, as the camera angle may shift, causing you to accidentally run up the mountain, slide down, and fall. Once you reach the end of the platform, take your time running up the slope and then bash the yellow '!' block to reveal the Power Star, which you can then collect to complete the level.

Tips
  • Use ground pounds on Giant Goombas for blue coins.
  • Ride Koopa shells across water.
  • Be cautious of the unbeatable Bubba Fish.
  • Shimmy across narrow planks by holding the Analog Stick towards the wall.
  • Descend the wooden board quickly to avoid being blown off by the wind.
  • Avoid running on the wooden plank due to camera angle changes.

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