Walkthrough for Deus Ex Part 93: Learn how to defeat Simons, navigate the Sub Base, and sabotage the missile launch at Vandenberg. Includes tips, rewards, and skill point bonuses.
Walkthrough
- 1Simons Encounter: As you enter the caverns, Simons will ambush you. Cloak is ineffective here. After a brief conversation, he will attack with Plasma slugs. He is resistant to bullets, fire, and stunning effects. He has 600 HP and takes only 10% damage from Tranq. Darts and Riot Prod. He activates Cloak when below 150 HP. To defeat him, retreat to Crew Module Deck Two, then use Cloak or Thermoptic Camo to sneak up and use the Dragon's Tooth or an explosive. Killing Simons yields a PLASMA RIFLE and a DRAGONS TOOTH SWORD. Alternatively, you can escape by sprinting to the tunnels checkpoint or by retreating to Crew Quarters and using Cloak.
- 2Past the Tunnel Checkpoint: In the room past the checkpoint, you'll find an MJ12 Diver with Tranq. Darts and a LAM. Another Diver is on A3.
- 3URV Bay: You can optionally hack the Terminal here using OCEANGUARD/KRAKEN to access storage closets with a Nanokey from the South Wing.
- 4Return to Sub Base: Take the sub back up. Head to the roof of the Command Module on-shore where Jock and Gary Savage are waiting. Pinkerton and Prinzler have dialogue confirming Savage's presence and mentioning developments in the desert.
- 5Vandenberg Briefing: On the roof, Savage congratulates you and gives you an UPGRADE CANISTER and 500 SP if you rescued Tiffany Savage earlier. If your inventory is full, you can get the canister later and still receive the SP. Talking to Savage again after this can yield infinite SP (a bug).
- 6Missile Silo Mission: Your task is to prevent the destruction of Vandenberg. Jock will take you to the missile base.
- 7Missile Silo Approach: You start near a fence; move to its side to avoid an MJ12 sniper. Find a breakable 100% Str Locked door, which is the front entrance. A nanokey is required.
- 8Southwest Sniper and Dogs: Head South and turn the corner to find two guard dogs and a shack. Disable the dogs. Another dog is around the Southwest corner.
- 9The Shack: Overhear a conversation about Howard Strong. The FRONT GATE NANOKEY is on a table inside the shack, guarded by three MJ12 Troopers. You can use Cloak or disable them. A Gas Grenade is useful. Also on the table are two 100 CREDIT CHITS. A chest near a bed (past a 10% Str Lock) contains a RANGE WEAPON MODIFICATION. Another chest near the door has a 7.62x51MM AMMO clip.
- 10Upstairs and Keypad: Upstairs, find a MULTITOOL and a book about the silo takeover. Locate a 40% Str Keypad with the code 12. A ladder descends to the attic.
- 11Attic and Silo Entrance: The attic contains crates with a LOCKPICK, a BIOELECTRIC CELL, a LAW, a LAM, and a MEDKIT. You can enter the silo base through a door on the first floor or via the front door.
Tips
- Against Simons, consider using the Dragon's Tooth or explosives for higher damage.
- Cloak or Thermoptic Camo is essential for a stealthy approach to Simons if you choose to fight him.
- The infinite SP bug can be exploited by talking to Gary Savage multiple times if your inventory is full when he first offers the Upgrade Canister.
- Upgrade Cloak to Level 2 early for better stealth capabilities.
- Upgrade the Pistol skill to Master if you plan on using pistols frequently.
- A Gas Grenade can be very effective for dealing with the MJ12 Troopers guarding the nanokey in the shack.
- The code for the 40% Str Keypad is 12.
- Plasma Rifle (if Simons is killed)
- Dragon's Tooth Sword (if Simons is killed)
- Upgrade Canister (from Gary Savage, if Tiffany Savage was rescued)
- 500 SP (from Gary Savage, can be farmed)
- 100 CREDIT CHITS (x2)
- Range Weapon Modification
- 7.62x51MM AMMO clip
- Multitool
- Lockpick
- Bioelectric Cell
- LAW
- LAM
- Medkit
- Front Gate Nanokey
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