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Motion Values
Monster Hunter Generations

Motion Values

Learn how motion values impact weapon damage in Monster Hunter Generations. Discover hidden monster HP, defense stats, and how different attacks affect your damage output.

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Learn how motion values impact weapon damage in Monster Hunter Generations. Discover hidden monster HP, defense stats, and how different attacks affect your damage output.

Walkthrough
  1. 1
    Monsters have hidden hit points (HP) that are not displayed on screen.
  2. 2
    Observe monster behavior for signs of exhaustion: standing around, drooling, or seeking rest.
  3. 3
    Critically low HP is indicated by limping and attempts to sleep.
  4. 4
    Monsters have hidden defense stats that vary by body part and weapon type.
  5. 5
    Cutting weapons may deal less damage to a monster's head than impact weapons due to the head's resilience.
  6. 6
    Monster body parts can break or be severed, with visual cues indicating their status.
  7. 7
    Different quests have varying overall monster defense values, affecting difficulty.
  8. 8
    Overall defense is a hidden percentage that reduces your attack damage.
  9. 9
    Motion values determine the power of your weapon's attacks, contributing to reducing a monster's HP to zero.
  10. 10
    Each weapon has a maximum attack damage potential (e.g., a Great Sword with 150 power).
  11. 11
    Not every attack deals maximum damage; motion values are percentages of your weapon's maximum damage.
  12. 12
    Longer, slower attacks have higher motion values (e.g., Great Sword level 3 charge).
  13. 13
    Faster, shorter attacks have lower motion values (e.g., Dual Blades attacks).
  14. 14
    Motion values help balance all fourteen weapon types plus Prowler Mode.
  15. 15
    Motion values can differ slightly between hunting styles.
  16. 16
    The Aerial Style Great Sword's charge attack has a lower motion value (75%) than other styles (100%) due to its speed.
  17. 17
    The Great Sword's traditional level 3 charge has a 100% motion value.
  18. 18
    The Sword and Shield's charged slash is a double hit: the first hit deals 20% of full damage, the second deals 34% of full damage.
Tips
  • Pay attention to visual cues like drooling, limping, and sleeping to gauge a monster's condition.
  • Understand that a monster's defense varies by part and weapon type.
  • Consider the speed and motion value of your attacks when aiming for maximum damage.
  • Different hunting styles can alter the effectiveness of certain attacks.

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