Comprehensive guide and walkthrough for Resident Evil Outbreak on PS2. Covers controls, game difficulty, items, enemies, and detailed scenario walkthroughs.
This guide section is a reference for the controls, game difficulty settings, and health-replenishing items in Resident Evil Outbreak.
Controls
All Types
- L1: Hold to reload.
- L2: Change Call (for use with Right Analog Stick).
- R1: Aim (Auto).
- R2: Aim (Manual).
- START: Show Status Screen, skips cutscenes.
- SELECT: Show Options Screen, pauses the game.
- D-Pad: Moves your character.
- Left Analog Stick: Moves your character.
- Right Analog Stick: Chat (Left - HELP!, Up - Go!, Right - Thanks!, Down - Come on!).
- R3: Chat - Wait!.
- TRIANGLE: Displays the Map.
Type A
- SQUARE: Say something useless.
- X: Action button. Attacks when combined with R1 or R2.
- CIRCLE: Cancel, Run.
Type B
- SQUARE: Cancel, Run.
- X: Action button. .
- CIRCLE: Say something useless.
Type C
- SQUARE: Say something useless.
- X: Cancel, Run.
- CIRCLE: Action button. .
Type D
- SQUARE: Cancel, Run.
- X: Say something useless.
- CIRCLE: Action button. .
Type E
- SQUARE: Action button. .
- X: Say something useless.
- CIRCLE: Cancel, Run.
Type F
- SQUARE: Action button. .
- X: Cancel, Run.
- CIRCLE: Say something useless.
NOTE: R1 or R2 + CANCEL will execute any character's special ability.
Game Difficulty
- Easy: Abundant ammo and health items, weak enemies, partners survive easily.
- Normal: Less ammo and health items than Easy, but still manageable.
- Hard: More difficult enemies, scarce ammo and health items.
- Very Hard: Same enemy difficulty as Hard, but with extremely scarce ammo and health items.
- Lone Wolf: Played with no partners.
- Infinity Mode: Infinite ammo, melee weapons, and usable items.
Electrocardiogram (Health Status)
- FINE: Always Green, full health.
- CAUTION (YELLOW): Slight damage, character leans slightly.
- CAUTION (ORANGE): Low health, character holds side, cannot run quickly.
- DANGER (RED): Near death, character holds side, moves slowly or crawls, virus meter expires quickly.
- POISON (N/A): Poisoned, requires BLUE HERB or ANTIDOTE.
- BLEED (N/A): Slowed movement due to bleeding, requires HEMOSTATIC or FIRST AID SPRAY.
Health-Replenishing Items
- GREEN HERB: Slightly raises health.
- BLUE HERB: Cures poison.
- RED HERB: No effect on its own.
- RED HERB + GREEN HERB: Heals 75% of health.
- RED HERB + BLUE HERB: Acts as an ANTI VIRUS (L).
- GREEN HERB + BLUE HERB: Slightly raises health and cures poison.
- 2 GREEN HERBs + BLUE HERB: Heals 50% health and cures poison.
- RED HERB + GREEN HERB + BLUE HERB: Heals to full, cures poison, and acts as an ANTI VIRUS.
- FIRST AID SPRAY: Heals to full.
Note: In DANGER condition, using healing items will make the character stand up but disregard curing properties.
Medicine
- RECOVERY MEDICINE: Effective as a GREEN HERB. Can be made by George.
- RECOVERY MEDICINE (L): Effective as 4 GREEN HERBs. Can be made by George.
- HEMOSTAT: Stops bleeding. Can be made by George.
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