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Part 15
Super Mario 3D Land

Part 15

Navigate Part 15 and World 2-4 in Super Mario 3D Land, featuring Flip-Swap Panels and Star Coin locations. Learn strategies for Goombas and Stingbies.

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Navigate Part 15 and World 2-4 in Super Mario 3D Land, featuring Flip-Swap Panels and Star Coin locations. Learn strategies for Goombas and Stingbies.

Walkthrough
  1. 1
    In Part 15, use Tanooki Mario to turn the crank on the red part of the dress until the platform stops moving.
  2. 2
    Quickly run underneath the shadow of the coin and yellow ring, then propel yourself into the air to grab the Star Coin and pass through two yellow rings.
  3. 3
    Fall back to the ground and collect coins around the heart.
  4. 4
    Grab the Super Star inside the heart and use its invincibility to defeat the three Goombas and two Coin Coffers for a 1-Up. Defeat Coin Coffers last to collect their ring of coins.
  5. 5
    Hit the Warp Box to proceed to the 'Super Mario Bros. 3' style area.
  6. 6
    Move to the back platform and hit the two ? Blocks.
  7. 7
    Hop up the stairs and jump onto the top of the Goal Pole.
  8. 8
    In World 2-4, jump once on the first Flip-Swap Panel so blue panels face up.
  9. 9
    Jump towards where the red panel will appear, then jump to where the blue panel will appear. Do not break the brick block above the red panel.
  10. 10
    Once on the blue panel, jump to the other side.
  11. 11
    Ensure blue panels are facing up, then jump to where the red panel will appear, then to where the blue panel will appear, and jump diagonally to the other side.
  12. 12
    Dodge the three Stingbies on the next set of panels. If you must defeat them, lure the first two to the wooden platform.
  13. 13
    Ensure blue panels are facing up, jump to the red panel that will appear next to the wooden platform, walk across to the middle red panel, and jump to the blue panel on the right.
  14. 14
    Jump off onto the wooden platform.
  15. 15
    Hit the northern brick block for a Tanooki Leaf.
  16. 16
    Stomp Goombas from the Baddie Box for extra coins if time permits.
  17. 17
    To get the first Star Coin, ensure blue panels are facing up, then jump diagonally onto the red panel. Walk to the middle red panel and jump onto the blue panel containing the Star Coin. Time this jump after a Goomba spawns and falls through the hole.
  18. 18
    After getting the Star Coin, jump diagonally onto the right of the three connected red panels. Wait for a Goomba to fall through the hole where the blue panel will be before jumping onto it, then do the same for the next red panel before jumping onto the wooden platform.
  19. 19
    On the wooden platform with the Spikebar, hit the northern brick block multiple times for coins.
  20. 20
    For the second Star Coin, ensure the red panel is facing up and jump onto the blue panel.
Tips
  • In Part 15, hitting Goombas with invincibility and then stomping both Coin Coffers without touching the ground can yield six 1-Ups for 10 hits in a row.
  • Avoid using the Propeller Box on the Goal Pole in Part 15 to prevent disorientation.
  • In World 2-4, play with the Flip-Swap Panels (which flip when you jump) to understand their mechanics; falling through them is not fatal initially.
  • Think of the gaps as the panels when navigating Flip-Swap Panels.
  • When on Flip-Swap Panels in World 2-4, avoid dealing with Stingbies directly as jumping causes panels to switch, potentially leading to a fall.
  • The southern brick block on the wooden platform with the Spikebar contains one coin.

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