Complete walkthrough for Super Mario 3D Land Part 21 and World 3-5, including Star Coin locations and unlock requirements.
Walkthrough
- 1From the start, jump onto the tightrope and wait for the Ball 'n' Chain to pass before moving quickly across.
- 2Jump off, defeat the Goomba, and ground pound the brick block to the south.
- 3Jump onto the northern rubber platform and enter the Warp Box.
- 4After warping, move right, jump onto the tightrope, and hit the Directional Block three times.
- 5Jump onto the Directional Block, then onto the Rainbow Note Block, pressing 'A' to fly to a bonus area.
- 6In the bonus area, hit the ? Block, grab the Super Star, and sprint right, defeating Biddybuds and Para-Biddybuds while collecting coins.
- 7At the end of the bonus area, jump off the edge to grab the Star Coin and fall down.
- 8Move right and hit the Checkpoint (an auto-save point you restart from on death) Flag (checkpoint).
- 9Move north and ground pound the tree stump for a coin.
- 10Continue north and choose either tightrope.
- 11Jump onto a tightrope after a trail of Fuzzies passes, then hop onto the tightrope above.
- 12You can move to the middle of the upper tightrope to hit a ? Block for a Tanooki Leaf.
- 13Move back and align yourself with a lower tightrope, then jump down when Fuzzies are behind you.
- 14Run to the northern end of the tightrope and jump off.
- 15Stomp the Goombas, kick the rock to break it and collect the coin, then hit the Warp Box.
- 16After warping, ground pound the tree stump and move through the closest plants on the other side of the tightropes (one is covered in snow) for extra coins.
- 17Collect the three coins near the rubber platform.
- 18Walk onto the rubber platform and aim your jump to land on a tightrope.
- 19Jump up the tightropes until you are just under the Flying ? Block and hit it until it is used.
- 20Jump onto the next tightrope, avoiding the Fuzzy.
- 21Move to the left side and jump north onto the ledge.
- 22For a Super Mushroom, take the right path: jump between the two Fuzzies and immediately past them to the other ledge.
- 23Alternatively, take the left path: simply jump over the Fuzzy and onto the north platform.
- 24Take out the Goomba on this platform and fall into the hole in the highest part of the platform.
- 25Follow the trail of rainbow notes across the tightrope, waiting for the Ball 'n' Chain to pass before running across.
- 26To get the third Star Coin: wait on the platform until a Flying ? Block appears from the south-east. Take a running jump onto it (do not hit it). Sit on it until it flies underneath the Star Coin and Warp Box. Jump up to grab the Star Coin and hit the Warp Box to warp to the Goal Pole.
- 27Alternatively, if skipping the last Star Coin: for the next Ball 'n' Chain, move when it has just moved left. For the final Ball 'n' Chain, let it move past and immediately run through.
- 28Stomp the Goomba and hit the Warp Box.
- 29After warping, move onto the tightrope and wait for the Flying ? Block to move into the center, then hit it.
- 30Take a running jump onto the top of the Goal Pole to collect a 1-Up.
World 3-5 Walkthrough:
- Prerequisites: Requires 15 Star Coins to unlock.
- Move right and stomp the Para-Biddybud.
- Jump up onto the floating platform to the left, then jump back off and stomp the next Para-Biddybud.
- Wait for the next platform to float past and jump over the gap to your right.
- Jump right, stomp the next Para-Biddybud, and hit the left brick block for a Tanooki Leaf.
- You can ground pound the brick blocks on the right side of the platform for extra coins, if time permits.
- To get the first Star Coin: Jump right onto the next platform and jump up to grab the Star Coin. Hop onto the brick blocks and wait for the screen to move right a bit if needed.
- Jump up and stomp the Para-Biddybud.
- Hit the brick blocks for extra coins.
- Run over the Donut Blocks and onto the next platform.
- Hit the Para-Biddybud under the ? Block and then hit the ? Block multiple times for coins.
Tips
- When dealing with the Ball 'n' Chain, timing your movement is crucial. Wait for it to pass before sprinting.
- The Tanooki Leaf allows you to glide, which can help with crossing large gaps or slowing your descent.
- In World 3-5, the screen constantly moves right; falling behind results in death.
- Be mindful of the Fuzzies on the tightropes; they move back and forth.
- The bonus area in Part 21 offers a chance to collect extra coins and a Star Coin with a Super Star.
- The third Star Coin in Part 21 requires precise timing with a Flying ? Block.
- The first Star Coin in World 3-5 is located on a higher platform after a series of jumps.
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