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Part 33
Super Mario 3D Land

Part 33

Complete walkthrough for Super Mario 3D Land Part 33 and World 5-4, including all Star Coin locations and tips.

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Complete walkthrough for Super Mario 3D Land Part 33 and World 5-4, including all Star Coin locations and tips.

Walkthrough
  1. 1
    In Part 33, hit the ? Block, grab the Super Star, and run through the area to defeat the four Biddybuds and the Para-Biddybud.
  2. 2
    Grab the Star Coin at the end by jumping off the edge and falling back down.
  3. 3
    Move north over Donut Blocks to two yellow platforms. Move onto the right one and jump over the spikebar.
  4. 4
    Jump onto the left yellow platform and jump over the double spikebar twice.
  5. 5
    Stay on the left platform as it lowers. Jump onto the Donut Blocks to your left to grab the Star Coin, avoiding the spiked block.
  6. 6
    Sprint up the Donut Block stairs and jump onto the yellow platform, jumping over the double spikebar.
  7. 7
    At the end, jump onto the platform, move right, and jump up the steps.
  8. 8
    Jump left onto the south edge of the pendulum platform. Time your run to the north edge to coincide with the pendulum's peak.
  9. 9
    Jump off the edge to reach the top of the Goal Pole for a 1-Up.
  10. 10
    In World 5-4, move right and stomp the Morty Mole twice.
  11. 11
    Wait for the next Morty Mole to move out from its indent, then drop down and stomp it twice.
  12. 12
    Walk into the indent and move right, then drop down on the third Morty Mole when it's out from its indent and stomp it twice.
  13. 13
    Move into its indent and left to get a 1-Up.
  14. 14
    Run back out, continue right, jump to the top level, and kick the rock for a coin.
  15. 15
    Drop down right and stomp the Monty Mole.
  16. 16
    Walk to the back wall of this platform, to the right of the hole. Jump up to hit invisible ? Blocks, then jump onto the platform to your right to collect the Star Coin. Drop back down.
  17. 17
    Drop down the hole and grab coins. Move right until between two platforms above.
  18. 18
    Wall jump onto the right platform, move right, and stomp the Monty Mole.
  19. 19
    Jump over the gap onto the ridge above and to your right. Wait for the Morty Mole to move left, then run in.
  20. 20
    Stand where the ceiling is higher, wait for the Morty Mole to return, and stomp it twice.
  21. 21
    Continue, jump over the gap to the platform with two brick blocks. The right one contains a Fire Flower. Grab it and fall down the gap.
  22. 22
    Move left and grab the Star Coin, then move back right and drop down to the platform with the Checkpoint (an auto-save point you restart from on death) Flag.
  23. 23
    Hit the Checkpoint Flag. (Optional: Go down the bottom left path to defeat the last two Morty Moles, requires Fire Mario).
  24. 24
    Kick the rock on the ridge for a coin. Shoot a fireball into the unlit brazier in the far right corner.
  25. 25
    Jump down the gaping hole. Collect six coins in the center.
  26. 26
    At the bottom, hit the Large ? Block for coins until three Monty Moles appear, then move out of their path and stomp them.
  27. 27
    The left and middle Warp Pipes are fakes (middle has a coin). Kick the rock on the island for a coin while dodging the Rocky Wrench's projectiles.
  28. 28
    Stomp the Rocky Wrench (wait for it to throw a wrench, then jump on it before it sinks back into its Warp Pipe). Enter the Warp Pipe.
  29. 29
    Run under the brick blocks, collecting coins (crawl for the ones on the ends).
  30. 30
    Jump onto the brick blocks, collect coins and the Green Clock.
  31. 31
    Hop back down and hit the brick block in the far right corner for a Fire Flower.
  32. 32
    Exit through the Warp Pipe.
  33. 33
    Move right and through the doorway. Use Fire Mario's fireballs to take out the Morty Mole.
  34. 34
    If not Fire Mario, run to the back wall and crawl under the small ridge to get past the Morty Mole.
  35. 35
    Follow the ridge right and jump out past the Morty Mole. Keep moving right.
Tips
  • Using the Super Star in Part 33 makes collecting the Biddybuds much easier.
  • Timing your jumps on the pendulum platform is crucial for reaching the Goal Pole in Part 33.
  • Having the Fire Flower in World 5-4 allows you to defeat Morty Moles from a distance and clear obstacles more easily.
  • Be aware of the Rocky Wrench's attack pattern in World 5-4; wait for it to throw its wrench before attempting to stomp it.

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