Detailed walkthrough for Part 65 of Super Mario 3D Land, including how to collect all Star Coins and reach the Goal Pole.
Walkthrough
- 1Start by dealing with the Switchboard and Blokkablok. Grab coins from blocks; the middle ? Block has a Statue Leaf, others have coins. Destroying all blocks yields two coins. Use platform shadows for aiming jumps.
- 2Star Coin Alert! #1: Continue to a Pole 'n' Chain. Wait for it to move away, then move the Switchboard underneath the Star Coin. Take a running jump to grab it. Wait for the Pole 'n' Chain to swing back, jump over it, and continue to the end of the rail. Be quick to avoid being hit.
- 3At the rail's end, jump to the platform and hit the Checkpoint Flag. Jump onto the next Switchboard, collect coins, then jump to the next Switchboard at the rail's end.
- 4Do not go left on this Switchboard; the ? Block contains a Poison Mushroom, and the board can fall off. Stand on the southern edge to avoid Fuzzies. Move to the right Switchboard. Wait for Fuzzies to move north, then take a running jump through the red ring to the far side of the next Switchboard, landing on the right side to avoid falling.
- 5Move right, jumping over Fuzzies and grabbing three red coins. Jump to the northern Switchboard to grab the last two red coins. Collecting all grants a 1-Up (or Statue Leaf for normal/small Mario). Move right, past a water geyser, to the rail's end.
- 6Star Coin Alert! #2: The next Star Coin is above the rail to your left. Wait for the geyser to shoot water, move the Switchboard left towards it. When the board hits the geyser, it will launch into the air. Jump left towards the Star Coin, aiming to land back on the Switchboard. Wait for the geyser again, move right, and the board will launch again. Take a running jump off the right edge while airborne to land on the Switchboard to your right.
- 7The next Switchboard requires careful timing. Hit the geyser when it will remain active for a few seconds, allowing time for a running jump off the right edge to the next board.
- 8Move right. Stand on the center-right edge of the Switchboard to collect coins as you roll down the slope. Geysers at the end will launch you over a gap onto a lower rail.
- 9Star Coin Alert! #3: Upon landing, go the opposite way of the Fuzzies to find the last Star Coin at the end of the rail. Be careful not to let the Switchboard roll off. Jump up to grab the Star Coin, then immediately move back towards the Fuzzies, preventing the Switchboard from continuing forward.
- 10To pass the Fuzzies, wait for them to move away, then follow behind the last one, staying on the south-west edge of the Switchboard and rail to avoid collision.
- 11Move to the rail's end. Just before the cog on the Switchboard rolls off into the lava, jump onto the platform ahead and enter the Warp Pipe.
- 12You'll appear on a new platform with an Exclamation Block. Hit it three times to create temporary Platform Blocks. Jump up them to the Switchboard at the top. Ride it right, standing in the middle for a running start, and jump off the right edge just as the board is about to fall. Grab the top of the Goal Pole for a 1-Up.
Course Clear!
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