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Part 92
Super Mario 3D Land

Part 92

Complete walkthrough for Super Mario 3D Land Part 92, including Star Coin 3, and Special 6, which requires 200 Star Coins to unlock.

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Complete walkthrough for Super Mario 3D Land Part 92, including Star Coin 3, and Special 6, which requires 200 Star Coins to unlock.

Walkthrough
  1. 1
    Board the wooden platform and ride it east then north-east.
  2. 2
    Jump over Peepas circling a ? Block for a coin, then jump into the second group of Peepas for more coins.
  3. 3
    Continue moving, dodging Spiky Plants.
  4. 4
    Dodge two Boos appearing to your south-east and north-west, then a Giant Boo to your north.
  5. 5
    Continue moving away from the Giant Boo until it stops chasing you.
  6. 6
    Move to the south-west part of the platform and keep dodging Spiky Plants.
  7. 7
    When the platform stops, face the Giant Boo that appears to your north-east.
  8. 8
    As the platform rotates, face the Giant Boo.
  9. 9
    After the platform drops, if you are in the center, collect coins.
  10. 10
    As you fall, turn to face left.
  11. 11
    When you stop falling, face the Giant Boo that appears to your left.
  12. 12
    Star Coin Alert! #3: Run right until you reach the wall. Jump into the three coins to hit three invisible blocks, gaining more coins. Jump onto these blocks and jump up to hit two more invisible blocks above the north and middle blocks. Jump onto these blocks and jump again to hit another block above the north block. Jump onto this block (you may need momentum from the south block) and jump into the gap in the wall to grab the Star Coin, then drop to the ground.
  13. 13
    Enter the door along the north wall.
  14. 14
    Outside, jump onto the small platform.
  15. 15
    Stand on the left side of the platform as it moves right, up, and rotates.
  16. 16
    Run and jump off the right edge before the platform moves away from the Goal Pole.
  17. 17
    Land on the top of the Goal Pole for a 1-Up.
  18. 18
    Course Clear!
  19. 19
    Special 6-Airship Walkthrough: The screen moves right; keep up or fall off and die.
  20. 20
    Run right past brick blocks onto the red panel of the Switch-Flip panels.
  21. 21
    Jump to where the blue panel will appear.
  22. 22
    Jump onto the next blue panel to your right, ensuring you are directly left of it.
  23. 23
    Jump to where the next blue panel will appear to your right.
  24. 24
    Jump onto the 2x2 brick block platform.
  25. 25
    Jump right to where the next blue panel will appear, then right to where the next red one will appear.
  26. 26
    Jump straight up and fall through the red panel's previous location to the blue one below.
  27. 27
    Jump right, stomping the Stingby as you land.
  28. 28
    Collect the five coins on the north red panel.
  29. 29
    Jump right onto the ship.
  30. 30
    Move right and drop onto the wooden section with the Stingby and rotating Blokkablok.
  31. 31
    Optional: Hit the middle ? Block of the Blokkablok for a Super Mushroom.
  32. 32
    It is suggested to skip both enemies and fall into the gap in the platform to your south-east.
  33. 33
    Star Coin Alert! #1: Jump into the small gap between the platform above the Star Coin and the brick blocks. Move right and grab the Star Coin. Jump back onto the brick blocks and then jump back out of the gap quickly.
  34. 34
    You have two options: enter the Warp Pipe for a Boss Battle or skip it.
  35. 35
    To skip the Boss Battle: Jump onto the platform above where the Star Coin was, roll through a single brick block tunnel, and exit the other side.
  36. 36
    Boss Battle (Boom Boom): The environment is normal, but Boom Boom leaves a trail of fire when he spins.
  37. 37
    As Boom Boom spins, lead him to ensure you always have room to run. Avoid being cornered by flames; jump over them if necessary.
  38. 38
    Run away from Boom Boom until he gets dizzy and stops spinning. Stomp him. Any flames will disappear.
  39. 39
    Boom Boom retreats into his shell and bounces around the room. Stay in one place and jump if he is about to move underneath.
  40. 40
    When Boom Boom stops bouncing, quickly run and stomp him before he starts spinning again. If you miss the opportunity, run away until he gets dizzy and stomp him.
  41. 41
    Repeat the process of staying in one spot and jumping as Boom Boom bounces.
  42. 42
    When he stops, try to stomp him before he starts spinning. If successful, he is defeated. If not, run away while he spins and stomp him afterwards.
  43. 43
    Boom Boom disappears, leaving coins. Collect them.
  44. 44
    Enter the Warp Pipe along the north edge of the room.
  45. 45
    Jump up the makeshift steps to your north.
  46. 46
    On the top step are two Fake Blocks.
Tips
  • For Star Coin #3 in Part 92, precise jumping and momentum are key to reaching the invisible blocks and the Star Coin.
  • In Special 6, pay close attention to the Switch-Flip panels and time your jumps carefully to keep up with the screen.
  • When fighting Boom Boom, use the environment to your advantage to avoid his fiery spin attack.
  • If you miss stomping Boom Boom when he is dizzy, be prepared to evade his spinning attack again.
  • Consider skipping the Boom Boom boss battle in Special 6 by using the brick block tunnel to save time.

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