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What to Do at Marbule (Home World)
Chrono Cross: The Radical Dreamers Edition

What to Do at Marbule (Home World)

Learn what to do in Marbule (Home World) in Chrono Cross: The Radical Dreamers Edition. Follow our guide to progress through this haunted demi-human village.

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Learn what to do in Marbule (Home World) in Chrono Cross: The Radical Dreamers Edition. Follow our guide to progress through this haunted demi-human village.

Alright, so you've borrowed Norris's boat and you're ready to head to Marbule in Home World. This place is a bit different from its Another World counterpart – it's empty of people, but crawling with spectral monsters. Don't worry too much, though; they can't actually hurt you, and you can't hurt them.

Your first stop is to explore the village. You're looking for an explorer named Toma. Chatting with him will give you some background on what's going on in Marbule and the Dead Sea. Once you've had your fill of information, head to the house right by the entrance and get some rest in the bed.

You'll have a little nighttime… event. After that, wake up and head outside. Make your way to the bridge in the middle of the village. You'll see a woman dive into the water and swim off. Stick around, and Toma will show up to tell you to head back to sleep. He'll also mention that you should visit the S.S. Zelbess and have a word with its captain, Fargo.

The next morning, when you leave the house, you'll notice Irenes, the mermaid you saw last night, has decided to

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