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| PATEROPOLIS |
Resonance of Fate

| PATEROPOLIS |

Complete walkthrough for the Pateropolis mission in Resonance of Fate, detailing enemy encounters, strategies, item locations, and boss fight tips for each room.

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Complete walkthrough for the Pateropolis mission in Resonance of Fate, detailing enemy encounters, strategies, item locations, and boss fight tips for each room.

Walkthrough
  1. 1
    Room 1 - Green: Enemies: Poison Gremlin Lv 21 x1, Safety Dwellest Lv 52. Defeat the gremlin first to prevent poisoning, then focus on the Dwellest with a tri-attack.
  2. 2
    Room 2 - Orange: Enemy: Mad Goliath Lv 73. This Goliath is resistant to normal MG damage and fires poison shells that can arc over walls. Use better rounds, smash grenades to break gauges, or use hero runs to charge guns. Utilize walls for cover; jumping on top can evade its ground-based attacks. Avoid bumping into it or accidentally running into the next room while poisoned. NOTE: This enemy drops the rare Crystal Core item. From this room, you can exit to the pink or turquoise room, both leading to the yellow room.
  3. 3
    Room 3 - Pink: Enemies: Poison Gremlin Lv 21 x1, Safety Dwellest Lv 52, Missile Plough Lv 54. Be mindful of round types; avoid using Toxic rounds on the Gremlin. Prioritize the Missile Plough first as it deals significant damage with its missiles. Ensure full health before proceeding. A dead battery can be found in a corner.
  4. 4
    Room 4 - Turquoise: Enemies: Sprocket Juggernaut Lv 57 x2, Mad Yeti Lv 45 x1. These enemies can be defeated for experience.
  5. 5
    Room 5 - Yellow: Enemies: Sprocket Juggernaut Lv 57 x2, Missile Plough Lv 54 x1. Use Metal-Coated rounds on the machines. Target the Missile Plough first due to its close-range damage. A dead battery is also present. Returning to this room from the turquoise or pink rooms before entering the blue room will result in only one Missile Plough being present, allowing for item farming. It will not respawn after entering the blue room.
  6. 6
    Room 6 - Blue: Enemies: Poison Gremlin Lv 21 x3. Avoid being poisoned and do not use Toxic rounds. A tri-attack with 2 RP is sufficient to defeat them quickly.
  7. 7
    Room 6 - Red: No enemies.
  8. 8
    Room 7 - Green: No enemies. Collect the Gold Box containing [BUNDLE OF LOVE x1]. Exit using an Escape Hex, take the elevator to Level 4, and ride Core Lift 1 to Level 3. Speak to the maid at Pater's Manor to complete the mission and receive [(VICTORY) PATER], Leanne's T-shirt gift.

Note on Returning Enemies: If you leave Room 7 and re-enter the Yellow room, a Missile Plough and one Sprocket Juggernaut will have returned. The Blue room will have one Poison Gremlin. The Turquoise and Green rooms remain unchanged. The Orange room will be empty.

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