Walkthrough for RED HEXES (3) in Resonance of Fate, detailing enemy locations, strategies, and rewards for both parts of this challenging mission.
Walkthrough
- 1RED HEXES (3) - Part 1
Location: Level 5 (South from the Forest of Idols)
Enemies: Leader: Frag Dwellest Lv 44 x1, Outcast MG Lv 7 x2
Reward: [BEZEL SHARD]
The battlefield has two bunkers on each side, with the three enemies positioned at the far end. For a faster victory, focus attacks on the leader. The Dwellest uses grenades and a powerful jump attack. Start by moving the MG to flank a bunker, ensuring enough space for a tri-attack. As the leader advances, send one HG to a top corner to gain 2 RP, then use the third character to initiate a tri-attack. Use Hollow-Point Rounds with the MG for the tri-attack, then run (don't jump) to circle the Dwellest for a potential bonus shot and to defeat it. - 2RED HEXES (3) - Part 2
Location: Level 5 (Northwest from the Forest of Idols)
Enemies: Shady Thug Lv 16 x3, Stray Cur Lv 5 x4
Reward: [PERFECT AID]
Be cautious of two curs positioned at the corners near your starting point, with the remaining five enemies lined up at the far end. Two bunkers are available, one on each side. Due to the number of enemies and fast-moving curs, cover may be limited. Begin by using an HG to target and eliminate a nearby cur. Move to the area behind a bunker, send another HG to the far side, and continue attacking the close curs or finish off the first one. Initiate a tri-attack with the MG, targeting a thug. Jump to attack its main body; some enemies may have a breakable gauge. Tri-attacks are crucial for conserving bezels and dealing quick damage, especially when enemies have low HP. If dogs focus on one character, they can inflict significant damage, making it advisable to eliminate two of them early.
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