Discover all the additional perks in Fallout: New Vegas, including quest-based and challenge-based rewards. Learn how to obtain them and their effects.
Walkthrough
- 1Abominable: Kill 50/100/150 Abominations (Deathclaws, Centaurs, etc.) to increase damage against this enemy class. Multiple ranks exist.
- 2Agility Implant: Purchase from New Vegas Medical Clinic for +1 Agility (4,000 Caps).
- 3Animal Control: Kill 50/100/150 Animals (Bighorners, Coyotes, Geckos, etc.. Multiple ranks exist.
- 4Beautiful Beatdown: Inflict 10,000 damage with Unarmed weapons to reduce AP cost of Unarmed attacks in V.A.T.S.
- 5Better Healing: While Arcade is a companion, gain more health from all sources.
- 6Big Brained [Old World Blues]: Complete “Old World Blues” and reunite with your brain. Prevents head crippling, grants 10% chem addiction resistance, and +10% Damage Threshold (min +1). Replaces Brainless.
- 7Brainless [Old World Blues]: Start the “Old World Blues” expansion. Prevents head crippling, grants +25% chem addiction resistance, and +5% Damage Threshold (min +1).
- 8Bug Stomper: Kill 50/100/150 Animals (Giant Ants, Radscorpions, etc.. Multiple ranks exist.
- 9Camarader-E [Lonesome Road]: Upgrade ED-E by finding “Eyebot Upgrade Circuit Boards” in the Divide. Ranks provide: Rank 1: Weapon Condition Bonus (25% daily repair); Rank 2: Energy Cell Manufacture (daily Energy Weapon or Microfusion Cell creation); Rank 3: +2 DT; Rank 4: +5% beam weapon damage; Rank 5: +5% V.A.T.S. targeting. Locations include Hopetown Missile Silo, Hopeville Missile Base HQ, Ashton Missile Silo, The Divide (near Cave of the Abaddon), and The Divide Municipal Sewers.
- 10Cardiac Arrest [Old World Blues]: After reuniting with your brain during/after _Old World Blues_, use the Auto-Doc in the Sink. Grants 50% poison resistance, -25% critical hit chance from robots, and more effective healing chems. Replaces Spineless.
- 11Charisma Implant: Purchase from New Vegas Medical Clinic for +1 Charisma (4,000 Caps).
- 12Coin Operator [Dead Money]: Ask Christine about the machines in the Villa and offer a Sierra Madre Chip. Succeed at a Perception 6 and Intelligence 6 check.
- 13Day Tripper: Use addictive chems (Jet, Psycho, etc.) 25 times to slightly extend their duration.
- 14Dead Man’s Burden [Lonesome Road]: Launch nukes at both NCR and Legion during _The Apocalypse_. Grants one bonus SPECIAL point, lowers NCR/Legion reputation, boosts Boomers/Powder Gangers reputation. Grants access to Long 15 and Dry Wells.
- 15Divide Survivor [Lonesome Road]: Stop the missile launch during _The End_. Grants fame with Brotherhood of Steel and Followers of the Apocalypse, and one bonus SPECIAL point.
- 16DNAgent [Old World Blues]: Complete _X-8 Data Retrieval Test_. Grants +10% damage bonus versus Nightstalkers.
- 17DNAvenger [Old World Blues]: Kill two/five/ten Cazadores cumulatively for +10%/+20%/+30% bonus damage against them.
- 18Elijah’s Last Words [Dead Money]: After _Dead Money_, activate the terminal in the Abandoned Brotherhood of Steel Bunker, download the holomessage, and visit Veronica. Tell her “I found Elijah,” then say “You should watch it.” Improves her attack speed by 150% and gives a 25% chance to knock down foes.
- 19Elijah’s Ramblings [Dead Money]: After _Dead Money_, activate the terminal in the Abandoned Brotherhood of Steel Bunker, download the holomessage, and visit Veronica. Tell her “I found Elijah,” then say “Can you unlock it for me first? He was… vague on that point.” then “Yes. It was entrusted to me, not you.” Increases critical hit damage with melee weapons by 150%.
- 20Endurance Implant: Purchase from New Vegas Medical Clinic for +1 Endurance (4,000 Caps).
- 21Enhanced Sensors: While ED-E is a companion, detect enemies at increased range, and they appear on the compass and can be targeted in V.A.T.S. even when cloaked.
- 22Fast Times: Use Turbo twenty times to boost the duration of future Turbo uses.
- 23Free Radical: Use twenty doses of RadAway to increase RadAway’s healing by ten points.
- 24Ghost Hunter [Dead Money]: Talk to Dog after he eats a ghost person, select “I watched you devour one of the ghost people.” Helps keep ghost people down.
- 25Heartless [Old World Blues]: Start the “Old World Blues” expansion. Immune to poison, improves all chems, and reduces robot critical hit chance by 50%.
- 26Implant C-13 [Old World Blues]: Find the C-13 Implant for the Auto-Doc during _Influencing People_. Grants +10% damage bonus versus Cazadores.
- 27Implant M-5 [Old World Blues]: Find the M-5 Implant for the Auto-Doc during _Influencing People_. Increases sneaking speed by 20% (10,000 Caps).
- 28Implant Y-3 [Old World Blues]: Find the Y-3 Implant for the Auto-Doc during _Influencing People_. Removes radiation from consumed liquids like Dirty Water and Nuka Cola (12,000 Caps). Does not protect from external radiation sources.
- 29Implant Y-7 [Old World Blues]: Find the Y-7 Implant for the Auto-Doc during _Influencing People_. Increases food healing value by 50% and restores Action Points when eating food (20,000 Caps).
- 30In My Footsteps [Dead Money]: When God is a companion, grants increased Stealth and the ability to step lightly around traps.
- 31Intelligence Implant: Purchase from New Vegas Medical Clinic for +1 Intelligence (4,000 Caps).
- 32Khan Trick: Complete the quest ‘Aba Daba Honeymoon’ and be taught by Diane.
- 33Legion Assault: Talk to Lucius at Caesar’s fort with good reputation with Caesar’s Legion and an Unarmed skill of 50 or higher.
- 34Lonesome Road [Lonesome Road]: Do not free ED-E in the Maintenance and Storage Area before Ulysses’ Temple. Grants +10% damage and +10% VATS accuracy bonus while traveling solo.
- 35Lord Death: Kill a large number of enemies to gain a damage bonus.
Tips
- Some quest-based perks can be missed if you do not meet specific conditions or make certain choices.
- Challenge-based perks often require cumulative actions, such as killing a certain number of enemies or dealing a specific amount of damage.
- Implants purchased from the New Vegas Medical Clinic provide direct stat bonuses and are essential for some perks.
- DLC-specific perks often require completing main quests or finding specific items within those DLCs.
- Companion perks are active only while that specific companion is with you.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content