Discover how Fallout: New Vegas Implants can boost your SPECIAL attributes, including the Monocyte Breeder and Sub-Dermal Armor. Learn costs and effects!
Alright, so in Fallout: New Vegas, instead of those old Bobbleheads, we've got Implants. Think of it like this: you can spend some Caps to get surgically upgraded. The cool part is, you can get one Implant for every point of Endurance you have. This means Endurance is actually pretty important – don't just dump it! If you're really min-maxing, you'll want a high Endurance to snag as many of these awesome upgrades as possible. Each Implant gives you a permanent stat boost and sometimes a special perk, and getting one only skips ahead three hours in-game, so no worries about starving or dying of thirst during the procedure.
Here's the rundown on what you can get and what it costs:
| Implant | Cost (Caps) | Effect |
| Agility Implant | 4,000 | +1 Agility |
| Charisma Implant | 4,000 | +1 Charisma |
| Endurance Implant | 4,000 | +1 Endurance |
| Intelligence Implant | 4,000 | +1 Intelligence |
| Monocyte Breeder | 12,000 | Regenerate Hit Points |
| Luck Implant | 4,000 | +1 Luck |
| Perception Implant | 4,000 | +1 Perception |
| Strength Implant | 4,000 | +1 Strength |
| Sub-Dermal Armor | 8,000 | +4 Damage Threshold |
Some of these are definitely more impactful than others. That Sub-Dermal Armor is better than the Toughness perk, and if you're playing on Hardcore mode, that Monocyte Breeder implant is a lifesaver for passive health regen. On the flip side, if you're like me and plan to dump Charisma, shelling out 4,000 Caps for a Charisma Implant might seem like a waste, but remember, every point of Endurance opens up more implant slots!
You can get all these sweet upgrades from Doctor Usanagi over at the New Vegas Medical Clinic. If you're wondering how to get there early on, check out the 'New Vegas Medical Clinic Run' section of this guide.
Now, about that Monocyte Breeder – it's not really for in-combat healing, it's too slow for that. The real benefit comes in Hardcore mode. Instead of constantly chugging Stimpaks or searching for food and water, this implant lets you heal up just by resting, waiting, or even fast traveling. It's a huge quality-of-life improvement for survivalists.
Oh, and one last thing: way, way at the end of the Lonesome Road DLC, you get a free perk based on your choices. One of the options gives you a free SPECIAL point, kind of like the Intensive Training perk but without the cost. It's pretty late in the game, so it's not a huge build consideration, but hey, free stats are free stats!
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