Discover how Luck impacts your skills and critical hit chance in Fallout: New Vegas. Learn the best strategy for allocating Luck points and getting the Luck Implant.
Alright, let's talk about Luck in Fallout: New Vegas. Some folks might say luck isn't real, but you'll definitely hear 'em complaining about a lucky shot when they lose a duel, right? And since losing a duel can be pretty final in the Mojave, it's worth paying attention to this stat.
Luck is a fantastic attribute, especially if you're finding that your Intelligence is a bit low. Here's the deal: every point you put into Luck gives you a bonus to all your skills. It starts small, but once you hit nine Luck, you're getting a +5 bonus to every single skill, rounded up. That's huge! Honestly, nine Luck is usually as high as you need to go. Plus, each point in Luck also directly increases your chance of landing a critical hit, which is always a good thing.
Check out how Luck breaks down:
| Luck | Critical Hit Chance | Skills | Description |
| 1 | 1% | +1 | 13 Pitch-Black Coats |
| 2 | 2% | +1 | Broken Gypsy Mirror |
| 3 | 3% | +2 | Sickly Albatross |
| 4 | 4% | +2 | Spilled Salt |
| 5 | 5% | +3 | Coin Flip |
| 6 | 6% | +3 | Stack Deck |
| 7 | 7% | +4 | Lucky 7 |
| 8 | 8% | +4 | Leprechaun’s Coat |
| 9 | 9% | +5 | 21-Leaf Clover |
| 10 | 10% | +5 | Two-Headed Coin Flip |
My advice? Start with **eight** Luck when you're creating your character. Then, make your way to the New Vegas Medical Clinic and grab the Luck Implant perk. That'll bump you up to nine, which is the sweet spot. Even if you're building a character that relies heavily on critical hits, pushing Luck beyond nine isn't really worth it. You'd be better off putting that point into another S.P.E.C.I.A.L. attribute rather than sacrificing a point from elsewhere for just a tiny boost in critical hit chance.
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