Follow this Mass Effect: Andromeda guide to find all three Memory Triggers on Havarl, uncover the Garson Conspiracy, and advance the Ryder Family Secrets quest.
Walkthrough
- 1The quest starts automatically on the Nexus after meeting Initiative leadership. Speak with your sibling to advance the quest, then travel to Havarl to find Memory Triggers.
- 2Memory Trigger 1: Travel to the Turian encampment northeast of the southern-most monolith and southeast of the Forward Station east of the Pelaav Research Station. Search the southern end of the camp.
- 3Memory Trigger 2: During the quest “A Dying Planet,” ascend the Remnant structure Mithrava. After speaking with First Sage Esmus, go to the eastern edge of Mithrava near a statue.
- 4Memory Trigger 3: Continue “A Dying Planet” until you search for the third monolith with Taavos. After he opens a hidden cave, use a Gravity Well to descend to a lower chamber and search north of the Gravity Well near stalagmites.
- 5After interacting with all three Memory Triggers on Havarl, return to the Nexus and visit the SAM node on the Hyperion to unlock a new memory.
- 6Go to your father’s quarters on the Hyperion and listen to his logs, specifically the “Benefactor” entry and subentry “Meeting with benefactor.”
- 7Ask Director Tann about the benefactor.
- 8Head to the Operations level on the Nexus, enter the northeastern-most room, and check the “Garson investigation [CLOSED]” entry on the Security Footage display.
- 9Return to the Docking Bay level on the Nexus, go upstairs through Hydroponics to the apartments, and enter the second apartment to the east. Scan holograms near and on the bed.
- 10Scan a section of wall to the south to reveal a hidden door. Enter the room and find two Datapads. Listen to the audio recording on one of them to obtain a code.
- 11Go to the Cultural Center on the Nexus and interact with the Garson VI. Select “Secret Message” to learn more about the conspiracy.
Tips
- The Memory Triggers on Havarl are collectibles that advance this quest.
- Listening to your father's logs and the secret message from the Garson VI provides crucial information about the conspiracy.
- The quest will go dormant again after hearing the secret message until you interact with more Memory Triggers.
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