Learn how Bravely Second's Job system works! Discover Command Abilities, Support Abilities, Specialties, and how to customize your characters for battle.
Hey there! So, you're diving into Bravely Second and want to get a handle on the whole Jobs and Abilities thing? It's super important for making your party strong, so let's break it down. Think of Jobs as your characters' classes, like a fighter or a mage. Everyone starts as a Freelancer, but as you beat tough enemies and bosses, you'll snag new Job Asterisks, unlocking totally new roles for your crew.
Each Job has its own vibe – different stats, what weapons they're good with, and, most importantly, a unique set of abilities. For instance, a Wizard is all about magic, so they'll have high Intelligence and tons of spells.
Now, let's talk Abilities. These are the skills your characters use. You get them by leveling up in a specific Job. There are two main types:
- Command Abilities: These are the ones you pick from the 'Ability' menu during battle. They can do all sorts of things – zap enemies, heal your party, inflict status effects, or a mix! Some might cost MP or BP (Brave Points) to use. You can equip two sets of Command Abilities at once: one 'Fixed Command' from your character's current Job, and one 'Job Command' from any other Job they've learned abilities from.
- Support Abilities: These are passive buffs that you set up outside of battle in the 'Support Abilities' menu. They don't activate automatically. You can mix and match Support Abilities from any Job you've learned them from. However, you're limited to 5 slots for these, and some of the really good ones can take up 2 or even 3 slots by themselves!
Oh, and each Job also has a special passive ability called a Specialty. It's like a built-in Support Ability that doesn't even use up one of your precious slots, which is super handy!
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