Explore Neverwinter's 3rd-level Bard spells like Bestow Curse, Charm Monster, and Haste. Learn their effects and uses.
Walkthrough
- 1Bestow Curse: This spell lowers all of the target creature's ability scores by 2.
- 2Charm Monster: This spell makes a monster believe it is your ally.
- 3Clairaudience/Clairvoyance: The target gains a +10 bonus to Spot and Listen checks.
- 4Confusion: This spell causes the target to behave erratically.
- 5Cure Serious Wounds: Heals 3d8 points of damage +1 per caster level.
- 6Dispel Magic: Use this spell to remove magical effects from creatures.
- 7Fear: This spell makes enemies run away.
- 8Find Traps: Grants a +10 bonus to Search checks.
- 9Haste: Grants one extra attack action per round and increases movement by 50%.
- 10Invisibility Sphere: This spell makes yourself and allies hidden within a sphere of invisibility.
- 11Magic Circle Against Alignment: The caster and all nearby allies gain a +2 bonus to Armor Class (AC), a +2 bonus to saving throws, and immunity to mind-affecting spells from the specified alignment.
- 12Remove Curse: All curses are removed from the target.
- 13Remove Disease: All diseases are removed from the target.
- 14Slow: The target's movement rate is lowered to 50%.
- 15Summon Creature III: Summons a Dire Wolf.
- 16Wounding Whispers: Deals 1d6 (+1 per caster level) sonic damage to any creature that hits the caster.
Tips
- Use Haste to significantly boost your party's offensive capabilities.
- Bestow Curse and Slow are excellent debuffs for controlling dangerous enemies.
- Invisibility Sphere can be crucial for repositioning or escaping difficult combat encounters.
- Wounding Whispers provides a defensive damage-over-time effect for the caster.
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