Understand Neverwinter encumbrance effects: lightly encumbered characters cannot run, heavily encumbered move at 50% speed.
Encumbrance Effects:
- Lightly-encumbered: You cannot run.
- Heavily-encumbered: You move at 50% of your current movement speed and cannot run.
Movement Speed Penalties Chart:
- Not encumbered, not in Active Detect or Stealth Mode: 100% movement speed, can run.
- Active Detect: 100% movement speed, cannot run.
- Stealth: 100% movement speed, cannot run.
- Lightly-encumbered: 100% movement speed, cannot run.
- Two of: Stealth, Detect or lightly-encumbered: 50% movement speed, cannot run.
- Stealth, Detect, and lightly-encumbered: 25% movement speed, cannot run.
- Heavily-encumbered: Additional 50% movement speed reduction, cannot run.
Flat-Footed Status:
A character is considered flat-footed when performing a non-combat task, or when in ready mode, or when moving outside of the combat radius. Flat-footed characters do not add their Dexterity bonus (if any) to their Armor Class (AC) and are susceptible to a Rogue's Sneak Attack. The Uncanny Dodge ability allows Barbarian and Rogue classes to avoid losing their Dexterity bonus to AC when caught flat-footed.
Attacks of Opportunity:
Attacks of Opportunity occur when a melee combatant lets her guard down to execute a non-combat action, allowing nearby combatants to make a free attack on her.
- Manage your inventory to avoid becoming heavily encumbered and suffering movement penalties.
- Be aware of your surroundings to avoid being caught flat-footed, especially when performing non-combat tasks.
- Classes like Barbarian and Rogue have abilities to mitigate the effects of being flat-footed.
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