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6th-LEVEL CLERIC SPELLS:
Neverwinter

6th-LEVEL CLERIC SPELLS:

Neverwinter 6th-level Cleric spells include Banishment (destroys summoned creatures), Blade Barrier (1d6/level damage), and Heal (fully heals target).

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Neverwinter 6th-level Cleric spells include Banishment (destroys summoned creatures), Blade Barrier (1d6/level damage), and Heal (fully heals target).

6th-Level Cleric Spells:

  • Banishment: Destroys a number of summoned creatures equal to twice your level in Hit Dice (HD).
  • Blade Barrier: Creates a wall of blades that deals 1d6 damage per level.
  • Control Undead: Allows you to dominate one undead creature.
  • Create Undead: Enables you to create one undead creature.
  • Greater Dispelling: A more powerful version of the Dispel Magic spell.
  • Greater Sanctuary: You become ethereal and cannot be detected. Attacking or performing any hostile action will dispel Greater Sanctuary.
  • Harm: Reduces a target's Hit Points (HP) to 1d4.
  • Heal: Fully heals a target.
  • Planar Ally: Summons an outsider whose type varies with your alignment.
  • Summon Creature VI: Summons a Dire Bear.
Tips
  • Greater Sanctuary is an excellent defensive spell, but remember that any hostile action will break it.
  • Harm can be a devastating offensive spell against high-HP targets.
  • Planar Ally's effectiveness depends heavily on your alignment.

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