Explore Neverwinter's 5th-level Sorcerer spells, including Animate Dead, Bigby's Interposing Hand for cover, and Cloudkill.
Spell List:
- Animate Dead: Summons forth an undead minion.
- Bigby's Interposing Hand: Hand provides cover (press the cover button to crouch behind walls or objects) against one opponent, who suffers -10 attack penalty.
- Cloudkill: Kills creatures with 3 HD or less; creatures with 4-6 HD must save or die.
- Cone of Cold: Deals 1d6 cold damage per level.
- Dismissal: All associates of the target are unsummoned.
- Dominate Person: Target temporarily becomes under the caster's control.
- Energy Buffer: Target gains damage resistance 40/- against elemental damage.
- Feeblemind: Deals 1d4 points of Intelligence damage per level to the target.
- Firebrand: Balls of flame (one per caster level) explode for 1d6 points of damage per caster level (to a maximum of 15d6).
- Greater Shadow Conjuration: Conjures a shadow variant of a variety of spells.
- Hold Monster: Target monster is paralyzed.
- Lesser Mind Blank: Renders a target immune to mind-affecting spells; removes any current mind-affecting spells.
- Lesser Spell Mantle: Absorbs up to 164 + 6 levels of spells.
- Mind Fog: Applies a -10 penalty on Will saving throws while in the fog.
- Summon Creature V: Summons a Dire Tiger.
Tips
- Bigby's Interposing Hand can be used to create temporary cover (a defensive barrier).
- Cloudkill is highly effective against weaker enemies but requires a saving throw from stronger ones.
- Firebrand's damage scales significantly with caster level, up to a maximum of 15d6.
- Lesser Mind Blank is crucial for protecting yourself or allies from debilitating mental effects.
- Summon Creature V provides a strong combat ally in the form of a Dire Tiger.
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