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Part 20
Super Mario Land

Part 20

Navigate Super Mario Land's Part 20 and World 3-4, collecting Star Coins and overcoming challenges like Donut Blocks and Stingbies.

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Navigate Super Mario Land's Part 20 and World 3-4, collecting Star Coins and overcoming challenges like Donut Blocks and Stingbies.

Walkthrough
  1. 1
    Proceed right onto the Donut Blocks. These blocks fall shortly after being stood on, so move quickly. Jump to the other side and defeat the Stingby. You can optionally move onto the next set of Donut Blocks to collect a Large ? Block and return.
  2. 2
    Star Coin Alert! #1: Hit the ? Block, then take a running jump onto it. From there, jump to the platform above and drop behind it to reach the crank. You need a Tanooki Suit to turn the crank and obtain this Star Coin. Turn the crank until you are level with the platform containing the Warp Pipe. Jump over and enter the Warp Pipe.
  3. 3
    Jump onto the first row of brick blocks and collect all the coins along it. Hit the brick block at the far end, then jump up and wall jump off the right wall to reach the top row of brick blocks. Collect the coins on this row and grab the Star Coin. Exit through the Warp Pipe on the right.
  4. 4
    You will appear near a Chain Chomp. Skip past it and continue north. You will encounter a long trail of Donut Blocks. Run down it, collecting the Super Star as you go. Continue sprinting down the Donut Blocks, hitting all five Stingbies to earn a single 1-Up.
  5. 5
    Keep going and hop through the red ring. Collect all the red coins; this is easier if you maintain momentum. You will end up on a stable platform and receive a 1-Up for collecting all red coins. Continue forward, defeating the next Stingby.
  6. 6
    Ahead is the Checkpoint (an auto-save point you restart from on death) Flag; hit it.
  7. 7
    Ground pound the right brick block ahead; it contains a coin.
  8. 8
    Star Coin Alert! #2: Take the left path for the second Star Coin. Jump down the Donut Blocks, moving carefully due to the difficult jumps. At the end, immediately start wall jumping between the two walls. Grab all three Blue Clocks and continue wall jumping to the top. Falling during wall jumps will result in death. Once at the top, run right, grab the Star Coin, and jump down.
  9. 9
    Continue north to the next platform. Defeat any Stingbies that follow. A Chain Chomp is in the center of this platform. Move around its edge, out of its range. When it attacks, you can run in and hit the ? Block (which contains five coins), but be careful not to get touched.
  10. 10
    Move right and look through the Binoculars. Locate the Toad on the right side of the large structure. Zoom in on him, then zoom out after he throws the Star Coin, following it as it falls to the ground. Exit and go up the stairs.
  11. 11
    Star Coin Alert! #3: Run over the Donut Blocks and take a running jump towards the Star Coin. Continue moving forward without stopping.
  12. 12
    Touch the Warp Box. After warping, continue right, jumping over gaps. Stay in the middle to collect the coin trail. Jump up the Donut Block stairs, ensuring you have sufficient speed. Jump right from the edge of the last Donut Block stair to grab the top of the Goal Pole for a 1-Up.
  13. 13
    World 3-4 Start
  14. 14
    Head north and take the right tightrope to collect three coins. Jump off the tightrope and move north onto the next tightrope. Jump over the Fuzzy and collect coins if desired. Reach the other side and move north-west to the large tree.
  15. 15
    Star Coin Alert! #1: Ground pound the left tree stump for an extra coin. Jump on the rubber platform and then onto the first tightrope (you may need to press 'A' as you land on the rubber platform for a higher jump, and aiming for the tightrope may take a few tries). From there, hit the right ? Block for a Tanooki Leaf. Ignore the two brick blocks on the left as they are not important and can serve as a platform. Make a large jump from the lower tightrope (pressing 'A' as you land) onto the tightrope above. Hit the left brick block, then hit the right Directional Block three times. Make a large jump onto the top of the tree to grab the Green Clock. Jump onto the right Directional Block, then out into open air to grab the Star Coin. Jump off the right side of the tightrope and fall back to the ground. Continue.
Tips
  • Donut Blocks require quick movement as they fall shortly after being stood on.
  • A Tanooki Suit is necessary to turn the crank for the first Star Coin in Part 20.
  • Wall jumping is crucial for reaching higher platforms and collecting the second Star Coin in Part 20.
  • Carefully observe enemy patterns, especially the Chain Chomp, to avoid damage.
  • Using the Binoculars in Part 20 allows you to spot the Toad and retrieve a Star Coin.
  • Mastering jumps from Donut Block stairs is key to reaching the Goal Pole in Part 20.
  • In World 3-4, precise jumps are needed to land on tightropes and platforms.
  • The rubber platform in World 3-4 may require a button press upon landing to achieve a sufficient jump height.

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