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Part 33
Super Mario Land

Part 33

Complete Super Mario Land Part 33 walkthrough, including how to get all Star Coins and defeat enemies like Biddybuds and Morty Moles.

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Complete Super Mario Land Part 33 walkthrough, including how to get all Star Coins and defeat enemies like Biddybuds and Morty Moles.

Walkthrough
  1. 1
    Hit the ? Block, grab the Super Star, and rampage through the area, running through all four Biddybuds and the Para-Biddybud.
  2. 2
    If you get them all, enjoy the green mushroom.
  3. 3
    When you reach the end, jump off the edge and grab the Star Coin.
  4. 4
    Let yourself fall back down to the main area.
  5. 5
    You'll arrive back in the main world having skipped three Flophoppers.
  6. 6
    Move north over the Donut Blocks and onto the two yellow platforms.
  7. 7
    Move onto the right one and jump over the spikebar if you need.
  8. 8
    Once you've cleared the spiked block, jump up onto the left yellow platform.
  9. 9
    Jump over the double spikebar twice if you need to.
  10. 10
    Stay on the left platform; it will lower again.
  11. 11
    As soon as you can, jump onto the Donut Blocks containing the Star Coin on your left, being careful not to touch the spiked block.
  12. 12
    Grab the Star Coin, SPRINT up the Donut Block stairs, and jump up onto the yellow platform.
  13. 13
    Don't forget the double Spikebar, as you'll more than likely need to jump over it, unless you stay to the far left side of the yellow platform.
  14. 14
    When you reach the end, jump up onto the platform.
  15. 15
    Move right and jump up the steps.
  16. 16
    Jump left, onto the south edge of the pendulum platform.
  17. 17
    Time your run up to the north edge of the platform to coincide with the pendulum reaching its peak.
  18. 18
    If you time it right and jump off the very edge of the platform, you'll reach the top of the Goal Pole for a 1-Up!
  19. 19
    Move right.
  20. 20
    Stomp the Morty Mole twice to defeat it.
  21. 21
    Wait for the next Morty Mole to move out from the little indent in the wall and then drop down on him and stomp him twice.
  22. 22
    Walk into the little indent in the wall and move right.
  23. 23
    You'll move down a small path, grabbing coins and coming out to the right of the third Morty Mole.
  24. 24
    Drop down on him when he's out from the indent in the wall and stomp him twice.
  25. 25
    Move into his indent and move left to get a 1-Up.
  26. 26
    Run back out and continue moving right.
  27. 27
    Jump up to the top level and kick the rock for a coin.
  28. 28
    Drop down to the right and stomp the Monty Mole.
  29. 29
    Walk to the back wall of this platform.
  30. 30
    Make sure you're to the right of the hole in the floor and then jump up to hit a row of three invisible ? Blocks.
  31. 31
    Jump up onto the platform to your right.
  32. 32
    Collect the Star Coin there and drop back down to the platform below.
  33. 33
    Drop down the hole and grab the coins.
  34. 34
    Move right until you're between two platforms above you.
  35. 35
    Wall jump up onto the right one, move right and stomp the Monty Mole that appears.
  36. 36
    From there, jump up over the gap and onto the ridge above and to your right.
  37. 37
    Stand underneath where the ceiling is higher, wait for the Morty Mole to come back, and then stomp him twice.
  38. 38
    Continue and jump over the gap to the platform containing two brick blocks.
  39. 39
    The right one contains a Fire Flower. Grab it and fall down the gap you just jumped over.
  40. 40
    Move left and grab the Star Coin.
  41. 41
    Move back right and drop down to the platform containing the Checkpoint (an auto-save point you restart from on death) Flag.
  42. 42
    Hit the Checkpoint Flag.
  43. 43
    Kick the rock up on the ridge for a coin.
  44. 44
    Shoot a fireball into the unlit brazier in the far right corner of the room.
  45. 45
    Jump down the gaping hole.
  46. 46
    If you stay in the centre, you'll collect six coins in total.
  47. 47
    At the bottom, hit the Large ? Block multiple times for coins, or at least until the three Monty Moles that appear get too close.
  48. 48
    When they do, move out of their path and stomp them.
  49. 49
    The left and middle Warp Pipes are fakes, although the middle one does contain a coin.
  50. 50
    Kick the rock on the island for a coin whilst dodging the Rocky Wrench's projectiles.
  51. 51
    Stomp the Rocky Wrench (wait for him to throw a wrench, then run up and jump on top of him before he sinks back inside the Warp Pipe).
  52. 52
    Enter the Warp Pipe.
  53. 53
    Run under the brick blocks and collect all the coins. You'll need to crawl to get the ones on either end.
  54. 54
    Jump onto the brick blocks and collect the coins up there, as well as the Green Clock.
  55. 55
    Hop back down and hit the brick block in the far right corner for a Fire Flower.
  56. 56
    Exit the area through the Warp Pipe.
  57. 57
    Move right and through the doorway.
  58. 58
    Use Fire Mario's fireballs to take out the Morty Mole.
  59. 59
    If you don't have Fire Mario, because the ceiling is too low to stomp him, run to the back wall and crawl underneath the small ridge there.
  60. 60
    Follow the ridge right and jump out once you're past the Morty Mole.
  61. 61
    Keep moving right.
Tips
  • To get the first Star Coin in World 5-4, you need to hit three invisible ? Blocks.
  • If you don't have Fire Mario, you can crawl under a ridge to get past the Morty Mole in the later part of World 5-4.
  • The middle Warp Pipe in World 5-4 contains a coin.
  • You can get a 1-Up by moving left into the indent of the third Morty Mole in World 5-4.
  • To defeat the Rocky Wrench, wait for it to throw a wrench, then run up and jump on top of it before it sinks back into the Warp Pipe.

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