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Part 71
Super Mario Land

Part 71

Complete guide for Super Mario Land Part 71 and Special 3-3, including all Star Coin locations and time trial strategies.

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Complete guide for Super Mario Land Part 71 and Special 3-3, including all Star Coin locations and time trial strategies.

Walkthrough
  1. 1
    In Part 71, jump onto the small elevated platform north of the Star Coin.
  2. 2
    From there, jump onto the brick blocks above you.
  3. 3
    Get a running start and jump off the south edge of the right brick block toward the Star Coin to grab it.
  4. 4
    If you miss, try again.
  5. 5
    Jump up onto the small elevated platform along the back of the platform.
  6. 6
    Hit the three brick blocks for a coin each.
  7. 7
    Drop down to your right and Ground Pound (perform a ground pound) the ? Block for another coin.
  8. 8
    Stomp the Piranha Plant (an enemy that shoots fireballs).
  9. 9
    Jump onto the rubber platform.
  10. 10
    Use the rubber platform to bounce up to the platform above.
  11. 11
    Stomp the Piranha Plant to your north, then run east and stomp the one there.
  12. 12
    Go to the north-east corner and jump onto the rubber platform.
  13. 13
    Wait for the red rotating block to become relatively flat, then jump onto it.
  14. 14
    Run along the red block and hit the ? Block in the middle for a Statue Leaf (an item that grants a temporary power-up).
  15. 15
    Grab the Statue Leaf before it falls off.
  16. 16
    Jump onto the green block.
  17. 17
    Travel along the green block, keeping to the center.
  18. 18
    Stomp the Paragoomba (a flying Goomba enemy) at the end and collect the coin.
  19. 19
    Jump to the red rotating block and run along it, stomping the Paragoomba at the end.
  20. 20
    Jump onto the next rotating block.
  21. 21
    Follow it north, stomping another Paragoomba.
  22. 22
    The last Star Coin (#3) is on the block north-west of the green rotating block you are currently on.
  23. 23
    Take a running jump off the rotating block toward the block to your north-west.
  24. 24
    When you land on it, jump up and grab the Star Coin.
  25. 25
    Take a running jump south-east back to the green rotating block.
  26. 26
    Jump right, onto the yellow block.
  27. 27
    From there, jump north, east, and north again, dealing with the Paragoomba.
  28. 28
    Wait for the green rotating block to your left to rotate so an edge faces directly up, then jump onto it.
  29. 29
    Run right until you reach the end.
  30. 30
    Time your jump to be a little underneath and to the left of the Goal Pole when you begin jumping.
  31. 31
    Take a running jump off the block and onto the Goal Pole for a 1-Up (an extra life).
  32. 32
    In Special 3-3, hop onto the tightrope.
  33. 33
    Run along it and grab the blue block (a collectible that adds time).
  34. 34
    Ignore the Stingbies (enemies).
  35. 35
    Jump off at the end and jump up onto the lower tightrope along the back wall.
  36. 36
    Wait for the Fuzzy (an enemy that moves back and forth) to move away, then jump up onto the next tightrope.
  37. 37
    Jump over the Fuzzy if necessary, then jump to the next tightrope.
  38. 38
    Stand under the left side of the tightrope and wait for the Fuzzies to move away.
  39. 39
    When they do, jump up and perform a large jump onto the note block to grab the blue clock.
  40. 40
    From there, perform a high jump on the Note Block to reach the tightrope above.
  41. 41
    Be careful of the Venus Fire Trap's (an enemy that shoots fireballs) fireball and run towards it.
  42. 42
    The first Star Coin (#1) is above the Venus Fire Trap.
  43. 43
    Take a large jump off the left edge of the tightrope and jump above the Venus Fire Trap.
  44. 44
    Grab the Star Coin, then drop down onto the enemy to stomp it.
  45. 45
    Jump back onto the tightrope.
  46. 46
    Move right along the tightrope to the end.
  47. 47
    Drop down to the one below and grab the Super Mushroom (an item that makes you bigger).
  48. 48
    Run right along the tightrope and jump up and grab the blue clock.
  49. 49
    Move back left and jump up onto the tightrope underneath the Warp Box (a portal to another area).
  50. 50
    Jump up and hit the Warp Box.
  51. 51
    Once you warp, move right.
  52. 52
    Jump up onto the tightrope with the Fuzzy on it.
  53. 53
    Jump over the Fuzzy, grabbing the blue clock as you do.
  54. 54
    Jump to the next tightrope and onto the platform.
  55. 55
    Run east to the corner of the platform with the Star Coin (#2) on it.
  56. 56
    Grab the Star Coin, then jump into the Warp Box.
  57. 57
    When you warp, move right and grab the blue block.
  58. 58
    Jump onto the tightrope above and wait for the Fuzzies to move around.
  59. 59
    When they float past, move and grab the Statue Leaf trailing behind them.
  60. 60
    Jump up to the next tightrope and grab the next blue clock.
  61. 61
    Jump up once more, jump over the Fuzzy, and move to the right side of the tightrope, watching out for fireballs from the Venus Fire Trap.
  62. 62
    Jump onto the tightrope above with a blue clock on it.
  63. 63
    Run over to reach the blue clock.
  64. 64
    Run to the end and jump up onto the next tightrope.
  65. 65
    Run left, jump to the tightrope above.
  66. 66
    Jump up to the next one on your right.
  67. 67
    Jump into open air to your right and grab the blue clock there.
  68. 68
    Wall jump (jump off a wall) off of the left wall and land back on the tightrope, or the tightrope above if timed well.
  69. 69
    Grab the two coins and jump up to the tightrope above.
Tips
  • In Part 71, use the Statue Leaf to make navigating the rotating blocks easier.
  • In Special 3-3, prioritize collecting blue clocks to stay above 0 time.
  • Mastering the wall jump in Special 3-3 can help you reach difficult-to-access blue clocks.
  • The Statue Leaf in Special 3-3 can help you bypass Fuzzies on tightropes.
  • Time your jumps carefully when landing on rotating blocks.

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