Dive into Tekken 3's Part 12 guide, focusing on grounded attacks, running moves, and the intricate Ultimate Tackle series. Learn the best strategies to dominate your opponents on the ground.
Alright, let's get into the nitty-gritty of Tekken 3's grounded game. This section is all about what happens when your opponent is down, or when you're closing the distance with a run. We'll break down the different attacks you can use from a grounded position and how to chain them together, especially that tricky Ultimate Tackle series.
Grounded Attacks (grut, grua, grdt, grda):
When your opponent is on the ground, you have several options depending on their recovery animation. The table below shows which moves are available and their properties (like whether they hit grounded opponents, their general strength 'l', 'm', 'h', or special properties like 'STGM').
| Move | Properties | grut | grua | grdt | grda |
| 3 | @ l | @ l | @ l | @ l|l|L|L | @ l |
| d+4 | @ l# | - | @ m | @ m | @ m |
| 4 | @ m | - | - | - | - |
| b~b~3+4 | @ m$_STGM% | - | - | - | - |
| f_b~~f+1+2 | @ STGM* | - | - | - | - |
Notes on Grounded Attacks:
- The 'l', 'm', 'h' denote the general strength of the attack (light, medium, heavy).
- Special properties like 'STGM' (likely a powerful stagger or stun effect) and '%' or '*' indicate specific character applications or enhanced properties. Check the character lists below for details.
- The '#' symbol next to d+4 indicates it applies to a specific list of characters: Eddy Gordo, Forrest Law, Hwoarang, Jin Kazama, Julia Chang, King, Lei Wulong, Ling Xiaoyu, Nina Williams, Paul Phoenix, Yoshimitsu.
- The '$' symbol next to b~b~3+4 indicates it applies to: Bryan Fury, Eddy Gordo, Forrest Law, Gun-Jack, Heihachi Mishima, Jin Kazama, Julia Chang, King, Kuma, Nina Williams.
- The '%' symbol next to b~b~3+4 indicates it applies to: Paul Phoenix, Yoshimitsu.
- The '*' symbol next to f_b~~f+1+2 indicates it applies to: Bryan Fury, Eddy Gordo, Forrest Law, Gun-Jack, Heihachi Mishima, Julia Chang, King, Kuma, Nina Williams, Paul Phoenix, Yoshimitsu.
Running Attacks:
When you're on the move, you've got a few options to catch your opponent off guard:
- 3: This is a 'stgm' (stagger/stun) attack. It applies to: Bryan Fury, Eddy Gordo, Gun-Jack, Heihachi Mishima, Jin Kazama, Julia Chang, Kuma, Paul Phoenix, Yoshimitsu.
- 4: This is a 'l' (light) attack.
- 1+2: This is a 'STGM' (strong stagger/stun) attack. It applies to: Bryan Fury, Eddy Gordo, Gun-Jack, Heihachi Mishima, Jin Kazama, Julia Chang, Kuma, Paul Phoenix, Yoshimitsu.
Ultimate Tackle Series:
This is where things get really interesting and potentially damaging. The Ultimate Tackle is a multi-part throw that can be chained together. You initiate it while running.
| Input | Type | Damage/Hits | Notes | Recovery State |
| (run) | UM | rng5_6 | - | grut |
| [prev] | Reversable | - | - | grut |
| [2~1] | Escapable | - | fc <> fc | grut |
| [1+2] | Alternate Reversal | - | grut <> | grut |
| [1a] (~1~~2~~1) | T | 5+5+5=15 | [2] | grut <> grut |
| [2a] (~~1~~2) | t | 5+5=10 | [2, 1] | grut <> grut |
| [2b] (~~2~~1) | t | 5+5=10 | [1, 2] | grut <> grut |
| [1b] (~2~~1~~2) | T | 5+5+5=15 | [1] | grut <> |
Understanding the Ultimate Tackle:
- The initial run attack is tagged 'UM' and has a damage/hit range of 'rng5_6'.
- The subsequent inputs ([prev], [2~1], [1+2]) are ways to continue or reverse the tackle.
- The main chains are [1a] and [1b], both dealing 15 damage over three hits.
- [1a] is initiated with ~1~~2~~1 and has an option to follow up with [2].
- [1b] is initiated with ~2~~1~~2 and has an option to follow up with [1].
- The 't' attacks ([2a], [2b]) are shorter chains dealing 10 damage over two hits.
- 'T' indicates a throw, while 't' indicates a less damaging, possibly faster, variant.
- All these chains aim to keep the opponent in a 'grut' (grounded) state, allowing for follow-up attacks.
- Mastering the timing for the Ultimate Tackle chains is key. Practice the sequences in training mode until they become muscle memory.
- Pay attention to the opponent's escape attempts ([2~1] and [1+2]) and react accordingly.
- The 'STGM' properties on running and grounded attacks can set up devastating combos, so learn which characters have them and how to use them.
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