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Part 64
Tekken 3

Part 64

Dive into Hwoarang's Right Foot Forward (RFF) stance in Tekken 3! Learn his key maneuvers and powerful attacks, from basic steps to devastating strings. Get the edge you need!

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Dive into Hwoarang's Right Foot Forward (RFF) stance in Tekken 3! Learn his key maneuvers and powerful attacks, from basic steps to devastating strings. Get the edge you need!

Alright, let's break down Hwoarang's Right Foot Forward (RFF) stance in Tekken 3. This is where he gets really dangerous, with a ton of quick kicks and tricky strings. We'll cover the basic movements and then get into the offensive stuff. Pay close attention, because mastering this stance is key to really playing Hwoarang effectively.

RFF Maneuvers:

First off, let's talk about how to move around in RFF. These aren't attacks, but they're crucial for setting them up:

  • f — This is just a quick walk forward. Good for closing small gaps.
  • f~f — This is a dash forward. Use this to quickly close distance or pressure your opponent.
  • b — A short walk backward. Useful for creating space or baiting an attack.
  • b~b — A dash backward. Great for getting out of range quickly.
  • F — This switches your stance to Left Foot Forward (LFF). It's a fundamental stance switch.
  • B — Similar to 'F', this also switches you to LFF.
  • u — This switches you to LFF and then immediately into a backflip (background).
  • d — This switches you to LFF and then into a forward flip (foreground).
  • D — This switches you to LFF and then puts you into a crouch.
  • Any hop_leap — If you do a hop or leap from RFF, Hwoarang will automatically switch to LFF before performing the move. This is important to remember for certain setups.
  • f~n~d~df — This is a specific sequence that switches you to LFF and then performs a crouching dash forward.
  • f+4 — This switches you to RFF and immediately performs a kick. It's a quick way to start offense from a neutral stance.

RFF Attacks:

Now for the good stuff – the actual attacks you can throw out from RFF. We'll start with singles and then move to strings.

Single Attacks:

  • 1 — A quick, low-hitting punch. It does 10 damage and is a good starter or poke. It's available at rng1.
  • 2 (string starter) — This is a mid-hitting punch, only 6 damage, but it's a string starter, meaning it can lead into other moves. Available at rng1.
  • 3 — A solid low kick that does 15 damage. It's available at rng3.
  • f+3 (string starter) — This is another mid-hitting kick, doing 25 damage. It's also a string starter and can be followed up. You can recover by inputting f+3~B. It's available at rng2 and hits in the 'lfl' state.
  • f~F{3 — This is a mid-hitting kick that does 25 damage. It's available at rng3 and has the 'grut' property.
  • 4 — A mid-hitting kick, 15 damage. You can recover in RFF by inputting 4~F. It's available at rng3 and can have the 'grut' property.
  • f+4~4 — This is a mid-hitting kick combo, doing 20 damage. .
  • f~F{4 (string starter) — This mid-hitting kick does 18 damage and is a string starter. It's available at rng3 and hits in the 'lff' state.

Two-Hit Strings:

These are where Hwoarang really shines, chaining kicks together for good damage and pressure.

  • 3~~3 — This is a low-low string. The first hit does 15 damage, and the second does 40, for a total of 55 damage. It hits 'lff' and has the 'lst' property, meaning you can't tech-roll after it. It's available at rng3.
  • 4~3 — This is a mid-low string. The first hit (4) is mid, doing 15 damage, and the second (3) is low, doing 20 damage, for a total of 35 damage. It's available at rng3 and has the 'grda' property.
  • 4~4 — This is a mid-mid string. Both hits are mid and do 15+27 damage, totaling 42 damage. .

Getting comfortable with these RFF moves will seriously up your Hwoarang game. Practice the transitions and the strings until they feel natural!

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