Dive into the advanced moves of Tekken 3! This guide breaks down complex inputs, damage values, and special properties for each move to help you dominate the competition.
Alright, so you've gotten the hang of the basics in Tekken 3, huh? Now it's time to really start cooking with some of the more advanced moves. These aren't your everyday jabs and kicks; these are the techniques that'll make your opponents sweat. We're going to break down some of the trickier inputs and what makes them so effective. Get ready to expand your arsenal!
Advanced Move Breakdown:
- uf_u_ub+2: This is a solid move that does 12 damage. It's got some decent range and can be useful in various situations.
- UF_U_UB~~2: Similar to the above, this one deals 18 damage. Keep an eye on the timing for these directional inputs!
- fc3: Coming out of a crouch, this move hits for 12 damage. It's great for catching opponents off guard when you're low to the ground.
- d+3: A simple low attack that deals 15 damage. Good for mixing up your offense and keeping your opponent guessing.
- ws3 (string starter): This move hits mid and deals 22 damage. It's a starter for strings, meaning it can lead into follow-up attacks. Note that the second player might recover the STNM by holding Forward.
- f+3: A mid-hitting move that does 22 damage. It can lead into the 'grut' follow-up, which is great for pressure.
- df+3: This move hits low and deals 17 damage, with a potential 25 damage if it connects cleanly. If it connects cleanly, it will always cause a flip, opening up big combo opportunities.
- b+3 (string starter): A high-hitting move that does 20 damage. This is another string starter, so get ready to chain some attacks.
- 3 (string starter): This mid-hitting move deals 18 damage and also serves as a string starter.
- uf_u_ub+3: A powerful mid-hitting move that deals 25 damage. It can lead into the 'grut' follow-up.
- uf~3: Deals 25 damage and can also lead into the 'grut' follow-up.
- uf~~3: Another 25 damage move that can chain into 'grut'.
- UF_U_UB~3: This move hits for 25 damage. Be aware that this move is too high to connect against a standing opponent; the second player must be airborne for it to land.
- UF_U_UB~~3: This one deals 25 damage and can lead into 'grut'.
- UF_U_UB~~~3: A low-hitting move that deals 15 damage.
- d+4: A quick low attack that does 9 damage. Good for poking and keeping your opponent defensive.
- ws4: Coming out of a crouch, this mid-hitting move deals 20 damage.
- f+4 (string starter): This high-hitting move deals 18 damage and is a string starter, potentially leading to a 'grut' follow-up.
- df+4: A mid-hitting move that deals 26 damage. It can lead to a 'grua' follow-up and has a 'rst' property, meaning it can reset the opponent.
- 4: A high-hitting move that deals 18 damage and can lead to a 'grut' follow-up.
Mastering these moves will take practice, but the payoff is huge. Don't get discouraged if you don't nail the inputs right away. Keep at it, and soon you'll be pulling off these advanced techniques like a pro!
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