Explore Part 45 of the AntMag Tekken 3 guide, focusing on Law's powerful offense, defensive counters, and strategies for facing him. Learn key moves and techniques.
This section of the AntMag Tekken 3 guide covers advanced strategies and moves for the character Law. It details his offensive capabilities, defensive options, and advice for fighting against him.
Strategy:
Attacking:
- Law's 3~4 is one of the fastest and most damaging attacks in the game. Use it when an opponent's move has a long enough recovery to guarantee it. Be cautious, as most of his poking strings are highly punishable if blocked. The 3~4 itself is punishable if blocked, so only use it when it's guaranteed.
- The db+4 is a decent low attack that guarantees a fc3. However, it's a low kick with slow recovery, so only use it when absolutely guaranteed.
Defending:
- The hop-kick into staggering backfist (b+1+2~2) is a highly damaging counter that allows for the 3~4 followup (requires a dash-forward jump to get into range). Missing the b+1+2 can be punished, but using it sparingly can be a game-winning tactic.
- Law is one of the few characters guaranteed a followup (uf+4) after any low-power-range-y (lpry). Look for opportunities to use this.
- His high-power-range-y (hpry) can counter virtually any custom string. While it doesn't guarantee a followup, it can shift momentum and help escape difficult situations.
Versus Law:
- Be very cautious when attacking Law, as he is the most punishing character in the game with his counterattacks. Ensure your attacks do not leave you open to a counterattack, even if they miss.
- You can punish Law for performing many of his strings as a poke, as they are relatively easy to see coming and counter.
Maneuvers:
- wlkf~wlkb~_~~3+4 - sitdown
- df_d_db+3+4 - sitdown (range 1, 0, -1)
Attacks:
Single Attacks:
| Move | Attack Level (Grd|Ungrd|Mnrc|Mjrc) | Range | Damage (Unclean, Clean) | 1P Positioning | 2P Positioning |
|---|---|---|---|---|---|
| fc1 (string starter) | all l | rng2 | 10 | fc <> | fc|fc|fc |
| d+1 | all s | rng2 | 5 | fc <> | |
| ws1 | m|M(nrml)|M(nrml)|M(nrml) | rng3 | 20 | <> | grut|grut|grut |
| df+1 (string starter) | all m | rng3 | 10 | <> | |
| 1 (string starter) | all h | rng2 | 18 | <> | |
| uf_u_ub+1 _ uf~_~~1 | all m | rng3_rng2_rng1 _ rng3_rng3 | 15 | <> | grut|grut|grut |
| uf+1 is a string starter | |||||
| UF_U_UB~_~~1 | all m | rng4_rng2_rng-1 | 12 | <> | | | grut |
| d+2 | all s | rng2 | 10 | fc <> | |
| ws2 | m|M(nrml)|M(nrml)|M(nrml) | rng2 | 15 | <> | grut|grut|grut |
| df+2 (string starter) | m|M(nrml)|M(nrml)|M(nrml) | rng2 | 10 | <> | grut|grut|grut |
| 2 (string starter) | all h | rng2 | 12 | <> | |
| uf_u_ub+2 | all m | rng4_rng4_rng-1 |
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