Master Tekken 3's Part 51 with our guide to the SitDown Position (SDP). Learn SDP maneuvers, attacks, and powerful throws to dominate your opponents.
This section of the Tekken 3 guide details the SitDown Position (SDP) and its associated moves, including maneuvers, attacks, and throws.
SDP Maneuvers
These are movement options available while in the SitDown Position:
- Forward Roll (f): A quick roll forward.
- Backward Roll (b): A quick roll backward.
- Hop Forward (~3+4): Jack can hop forward and recover in SDP. This maneuver registers as an attack if it connects and cannot be followed by other moves. If it misses or is blocked, you can follow up with the SDP Four-Strings.
SDP Attacks
Single Attack
- ~3+4: Executed immediately after entering SDP with df_d_db+3+4. This move causes a knockdown on clean or counter hits. If it misses or is blocked, you can follow up with SDP Four-Strings or f_b rolls.
Four-Strings
- 1~2~~1~~2: A four-hit string dealing 10 damage per hit for a total of 40. The third hit can cause an opponent to be knocked out of the range of the fourth hit unless the first two connect. Recovery can be canceled into a normal standing position with f_b to roll instead of standing up.
- 2~1~~2~~1: Similar to the above, a four-hit string dealing 40 damage. The third hit's range can be an issue for the fourth. Recovery can be canceled with f_b.
SDP Throws
These are the throws available from the SitDown Position:
- 1+3_DF{1+3 [1]}: A throw dealing 35 damage.
- 2+4_DF{2+4 [2]}: A throw dealing 30 damage.
- d~df~f+1 [1]: A throw dealing 40 damage.
- d~db~b+2 [2]: A throw dealing 45 damage.
- db~n~f+1+2 [1+2]: A throw dealing 58 damage.
- f~f{2+3 [2]}: A throw dealing 35 damage.
- df{df+2+4 [2]}: A throw dealing 30 damage.
- df{DF+2+4 [2]}: A throw dealing 30 damage.
- db+2+3 [2]: A throw dealing 32 damage.
- (2p rst)any# [2]: A throw dealing 40 damage. Can be any throw.
- (2p lst)any# [1]: A throw dealing 40 damage. Can be any throw.
- (2p bt)1+3$: A back throw dealing 30+40=70 damage. Can be d~df~f+1 or db~n~f+1+2.
- (2p bt)2+4%: A back throw dealing 70 damage. Can be d~db~b+2, f~f+2+3, df~df+2+4, df~DF+2+4, or db+2+3.
Multi-Throws
- (df+1+3)*: A throw dealing 25 damage.
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