Learn how to use the Grapple ability in Crimson Desert to seize enemies, perform follow-up attacks like Lariat and Body Slam, and deal massive damage.
Grapple is a foundational ability within the Blue Stamina tree's Grapple branch in Crimson Desert. This standing grab seizes an enemy, holding them in place and opening a menu of follow-up options. These include Throw (launches enemy forward), Restrain (holds enemy down), Lariat (running clothesline), Back Hang (positions Kliff behind the enemy for a backstab), and Lariat Follow-up (extends the Lariat chain). Each follow-up possesses distinct damage and utility properties.
The Grapple ability can be initiated against most humanoid and medium-sized enemies. However, it is blocked by Super Armor on boss-type enemies, except during specific vulnerability windows. These windows typically occur after a successful Parry, after a stagger from Blinding Flash, or during boss recovery frames after a heavy attack. Learning these grapple initiation windows against each boss is a key aspect of the game's progression.
At Stamina Level 16 with the Grapple branch fully invested, a maxed Grapple-to-Body Slam chain is a reliable damage sequence: Parry an attack for stagger, Grapple during the stagger window, chain to Lariat for knockback damage, then Body Slam the grounded enemy. Against humanoid bosses like the Staglord and Gwen Kraber, this three-step chain after a Parry accounts for a significant portion of total fight damage.
Grapple scales well in the late game as each follow-up benefits independently from Abyss Artifact upgrades. Pairing Grapple with Fist of Flame before initiating the grab adds fire damage to every subsequent follow-up, effectively applying Burning multiple times. For unarmed builds, maxing Grapple's upgrade path before branching into other Blue tree abilities is an efficient progression route, as the Grapple chain can carry combat effectiveness through the mid-game and into early Abyss content.
Grapple lets you seize an enemy and throw or slam them, dealing significant damage while repositioning them. It is a core Unarmed ability and works as a combo starter, leaving enemies vulnerable on the ground. Grapple can also be used tactically to throw enemies into environmental hazards or off ledges for instant kills. Upgrade it to improve throw distance and damage, and pair it with Body Slam for a devastating wrestling-style combo chain.
- Unlock Grapple through the unarmed or wrestling skill tree.
- Use Grapple to control single powerful enemies.
- Combine Grapple with Body Slam for maximum throw damage.
- Follow Grapple with Kick and Dropkick for a combo chain.
- Upgrade Grapple to improve throw distance and damage.
- Pair Grapple with Fist of Flame for added fire damage on follow-ups.
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