Learn about all status ailments in Bravely Default, including Poison, Blind, Silence, and more. Discover their effects, cures, and prevention methods to master combat.
This guide details the various status ailments in Bravely Default, categorized into Common, Uncommon, and Rare. Each ailment is explained with its effects, methods of cure, and ways to prevent it.
Common Ailments
- Poison: Inflicts 10% HP damage at the end of each turn. Cured by Antidote or Poisona. Prevented by Star Pendant, Tabby Suit, or Freelancer Lv.9's Poison Immunity.
- Blind: Makes attacks and abilities very likely to miss. Cured by Eye Drops or Blindna. Prevented by Silver Glasses or Monk Lv.8's Blind Immunity.
- Silence: Prevents the use of magic spells or similar abilities. Cured by Echo Herbs. Prevented by White Cape or Black Mage Lv.6's Silence Immunity.
- Sleep: Prevents actions for a few turns. Cured by Wakeup Bell or by taking damage. Prevented by Clothespin.
- Paralyze: Prevents actions for a few turns. No specific cure item. Prevented by Earthing Rod or Ranger Lv.5's Paralyze Immunity.
- Dread: Disables Brave and Default, and reduces BP to 0 for a few turns. Cured by Balsam. Prevented by Courage Ring or Aegis Shield.
- Berserk: Raises Physical Attack and makes the character attack non-stop for a few turns. No cure or prevention.
- Confuse: Makes the character ignore commands and perform random actions for a few turns. Cured by taking damage. Prevented by Peace Ring, Rainbow Dress, or Swordmaster Lv.7's Confuse Immunity.
- Charm: Makes the character ignore commands and aid the enemy for a few turns. Cured by taking damage. Prevented by Rebuff Locket, Lamia’s Tiara, or Performer Lv.11's Charm Immunity.
Uncommon Ailments
- Stop: Prevents actions for a few turns. Cured by Dispel. Prevented by Time Mage Lv.7's Stop Immunity.
- Doom: K.O.s in a few turns when a counter reaches zero. No cure or prevention.
- Instant Death: K.O.s regardless of HP. Cured by Phoenix Down, Raise, or Arise. Prevented by Safety Ring.
Rare Ailments
- Divergence: For a few turns, disables commands except for Default and Summon Friend. No cure or prevention.
- Out Of Battle: Removes the character from the battlefield. Cured by the 'Release' enemy move. No prevention.
- Love: Has three effects: Fall In Love (character copies the actions of the character they’re in love with), Triangular (character attacks their love rival if the character they’re in love with performs an action), and Both (if the character they’re in love with gets damaged, the character takes the same damage). Cured by the 'Heartbreak' enemy move. No prevention.
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