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White Magic: Magic Spell List
Bravely Default

White Magic: Magic Spell List

Explore the White Magic spell list in Bravely Default! Learn about Cure, Protect, Esuna, Dispel, Holy, and more, including their MP costs, purchasing prices, and special effects.

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Explore the White Magic spell list in Bravely Default! Learn about Cure, Protect, Esuna, Dispel, Holy, and more, including their MP costs, purchasing prices, and special effects.

Alright, let's dive into the White Magic spells you can learn in Bravely Default. These are super handy for keeping your party alive and kicking, and some even have offensive capabilities! We'll go through them level by level so you know what to aim for.

Level 1 Spells

At the start, you'll get access to some basic but essential healing and status-curing spells. You can pick these up for a small amount of Gold.

SpellMPPurchasingSpecial Effect
Cure4200Restore small amount of HP; can be Group-Cast (deals equivalent damage if used on Undead)
Poisona4200Cure Poison
Blindna4200Cure Blind

Level 2 Spells

Stepping up a bit, these spells offer defensive buffs and a basic offensive option. They'll cost a bit more Gold.

SpellMPPurchasingSpecial Effect
Protect5400Increase Physical Defense by 25% for five turns
Shell5400Increase Magic Defense by 25% for five turns
Aero5400Minor Wind damage; can be Group-Cast

Level 3 Spells

This level introduces more potent healing and a crucial revival spell. You'll also find a comprehensive status ailment cure here.

SpellMPPurchasingSpecial Effect
Cura9800Restore medium amount of HP; can be Group-Cast (deals equivalent damage if used on Undead)
Raise18800Revive from K.O. (70% chance of causing Death to Undead)
Esuna8800Cure Poison, Blind, Silence, Sleep, Paralyze, Dread, Berserk, Confuse and Charm

Level 4 Spells

Here we get into more advanced magic, including a spell that bounces magical attacks and a powerful dispel effect.

SpellMPPurchasingSpecial Effect
Reflect161600Reflects White Magic, Black Magic and Time Magic
Dispel81600Removes Regen, Stop, Reflect, Reraise, status ailment immunities, stat increases/decreases, elemental resistance changes and imbued Sword Magic
Aerora151600Medium Wind damage; can be Group-Cast

Level 5 Spells

These spells offer party-wide status cures, stronger healing, and a more powerful wind attack.

SpellMPPurchasingSpecial Effect
Esunaga203200Cure Poison, Blind, Silence, Sleep, Paralyze, Dread, Berserk, Confuse and Charm for the entire party
Curada273200Restore large amount of HP; can be Group-Cast (deals equivalent damage if used on Undead)
Aeroga453200Major Wind damage; can be Group-Cast

Level 6 Spells

The pinnacle of White Magic! These spells offer massive healing, a full revival, and a potent light-based attack.

SpellMPPurchasingSpecial Effect
Curaga606400Restore huge amount of HP; can be Group-Cast (deals equivalent damage if used on Undead)
Arise806400Revive from K.O. and restore all HP (70% chance of causing Death to Undead)
Holy806400Major Light damage

That covers all the White Magic spells! Make sure you grab the ones that best suit your party's needs as you progress. Having a good White Mage can make a huge difference in tough fights!

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