Skip to content
Grandship: Chapter 3 The Fire Crystal
Bravely Default

Grandship: Chapter 3 The Fire Crystal

Follow this Bravely Default guide to navigate from Grandship to Eisenberg, detailing key locations, items, and the path forward in Chapter 3.

By ···10 min read·Multi-source verified
1 reading this guide  

Follow this Bravely Default guide to navigate from Grandship to Eisenberg, detailing key locations, items, and the path forward in Chapter 3.

Walkthrough
  1. 1
    If you are stuck, head to the tavern on Grandship and speak to Zatz, who is sitting next to the bar. He will inform you about the civil war in Eisenberg and that the Temple of Fire is inaccessible.
  2. 2
    Agnes decides to go to Eisenberg to assess the situation herself, and Zatz will accompany the party.
  3. 3
    Before leaving Grandship, inspect the barrels on the far left for a Bacchus’s Wine.
  4. 4
    Inspect the large table in the top-right corner for a Flame Charm.
  5. 5
    To leave Grandship, use the forward-facing door on the right side of the initial area.
  6. 6
    On the open sea, set a course directly west towards the continent of Eisenberg, which is indicated by an orange exclamation mark on the map.
  7. 7
    When you approach Eisenberg, navigate the Eschalot past the gap in the shoreline or approach from the south to find a landing bay to the north.
  8. 8
    Approach the bay, and you will learn that there is no space to park the Eschalot, and you will be ferried to land instead.

Armory:

  • Viking Axe - 4800 (More damage to Aquatic monsters)
  • Rod of Ice - 3800 (Water attacks do more damage)
  • Diamond Staff - 9000
  • Aeolian Bow - 3600
  • Osafune - 3500
  • Viking Coat - 3000
  • Hermes Sandal - 5000 (Increases Agility)
  • Artisan Gloves - 2500 (Increases Dexterity)
  • Earthing Rod - 2000 (Provides immunity to Paralyze)

Trader:

  • Potion - 20 (Restores 150 HP)
  • Hi-Potion - 150 (Restores 500 HP)
  • Phoenix Down - 100 (Revives from K.O.)
  • Ether - 1000 (Restores 40 MP)
  • Antidote - 10 (Cures Poison)
  • Eye Drops - 20 (Cures Blind)
  • Echo Herbs - 25 (Cures Silence)
  • Wakeup Bell - 50 (Cures Sleep)
  • Balsam - 100 (Cures Dread)
  • Remedy - 500 (Cures a variety of status ailments)
  • Teleport Stone - 100 (Return to dungeon entrance)

Magics:

  • Cura - 800 (Restores medium HP)
  • Raise - 800 (Revives from K.O.)
  • Esuna - 800 (Cures a variety of status ailments)
  • Fira - 800 (Moderate Fire damage)
  • Blizzara - 800 (Moderate Water damage)
  • Thundara - 800 (Moderate Lightning damage)
  • Haste - 400 (Increases Speed)
  • Teleport - 400 (Escape from battle or dungeon)
  • Quara - 400 (Moderate Earth damage)

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content