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The Best Vocation
Dragon's Dogma 2

The Best Vocation

Discover the best starting Vocations, Pawn choices, and endgame classes in Dragon's Dogma 2. Master Thief, Fighter, Archer, Mage, and Mystic Spearhand to conquer Arisen's journey.

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Discover the best starting Vocations, Pawn choices, and endgame classes in Dragon's Dogma 2. Master Thief, Fighter, Archer, Mage, and Mystic Spearhand to conquer Arisen's journey.

Alright, let's talk about picking the right Vocation in Dragon's Dogma 2. This is a big decision, especially at the start, and it really shapes how you'll play. Don't sweat it too much though, we'll figure out the best fit for you and your Pawn.

Best Starting Vocation In Dragon’s Dogma 2

When you're first starting out, I'd recommend either the Thief or the Fighter. Both are solid melee options, which is super helpful because the game doesn't have a lock-on system for ranged attacks. Getting up close and personal with daggers or a sword, and then dodging out of the way, is way more forgiving for beginners than trying to land shots from afar.

These classes feel familiar if you've played other action games or RPGs, so you'll probably feel right at home. The Thief is great for sneaking around and avoiding trouble, while the Fighter lets you block and parry attacks, and even negate fall damage with your shield. Pick the one that sounds more like your style!

  • The Thief is sneaky, fast, and capable of pulling off strong, high-damage attacks on weak spots.
  • The Fighter is the most well-rounded class, familiar to almost every player who is familiar with action games.

Best Vocation for Your Pawn in Dragon’s Dogma 2

Once you've picked your own Vocation, you'll get to choose your main Pawn's class. For your Pawn, I'd lean towards the Archer or the Mage. Since you'll likely be in the thick of it with a melee Vocation, having a ranged ally is a huge advantage. The Archer is great for pure damage, while the Mage offers crucial support.

If you want your Pawn to keep you and the party healed and buffed, go with the Mage. They can cast powerful buffs, boost your defense, and heal everyone without you needing to dip into your inventory for curatives. On the other hand, the Archer can dish out a ton of damage really quickly with rapid-fire arrows. They can also use special arrows to set enemies on fire, weaken them, or even freeze them, which is super handy against tougher foes in places like Battahl and Vermund.

  • The Archer is capable of striking flying enemies and staying out of the chaos of a fight up close.
  • The Mage is a great Pawn choice as you can ensure you never run out of healing providing your pawn stays alive.

Best Endgame Vocation in Dragon’s Dogma 2

When you're ready to tackle the tougher challenges later in the game, the Mystic Spearhand is hands-down the best Vocation to aim for. This class is incredibly powerful, capable of dishing out massive damage to both groups of smaller enemies and large bosses. It also has some neat ranged options, like a lunging attack and a special spear throw called Magike Sperepelote, plus other ranged attacks integrated into its melee combos.

If you hit the heavy attack button during a combo, you'll unleash a blast of energy once the combo finishes, letting you hit enemies just outside of melee range. The Mystic Spearhand can also perform a powerful downward slam called Skiedragoun’s Fangtooth and conjure a temporary shield for protection. It's super versatile and pretty easy to get the hang of, but there's also a lot of depth for pulling off complex combos and team strategies. If you want to unlock it, check out our guide on how to get the Mystic Spearhand Vocation.

The Mystic Spearhand is the best option for a Vocation once you get past the initial few hours of the game.

That's the rundown on the best Vocations! If you're curious about unlocking some of the other advanced classes, we have guides on how to unlock the Trickster, Magick Archer, Sorcerer, and Warrior. You can also find all of their locations on our Dragon's Dogma 2 world map.

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