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HEALING SPELLS:
Shin Megami Tensei III: Nocturne HD Remaster

HEALING SPELLS:

Learn about healing spells like Dia, Diarama, and Diarahan in Shin Megami Tensei III: Nocturne HD Remaster, including their MP costs and effects.

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Learn about healing spells like Dia, Diarama, and Diarahan in Shin Megami Tensei III: Nocturne HD Remaster, including their MP costs and effects.

HP Restoration Spells:

  • Dia: Costs 3 MP, targets 1 ally, heals low HP.
  • Diarama: Costs 7 MP, targets 1 ally, heals medium HP.
  • Diarahan: Costs 15 MP, targets 1 ally, heals all HP.
  • Media: Costs 12 MP, targets All allies, heals low HP.
  • Mediarama: Costs 20 MP, targets All allies, heals medium HP.
  • Mediarahan: Costs 35 MP, targets All allies, heals all HP.

Status Ailment Cures:

  • Patra: Costs 5 MP, targets 1 ally, cures Sleep, Bind, and Panic.
  • Mepatra: Costs 12 MP, targets 1 ally, cures Sleep, Bind, and Panic.
  • Posumdi: Costs 5 MP, targets 1 ally, cures poison.
  • Paraladi: Costs 5 MP, targets 1 ally, cures paralysis.
  • Closdi: Costs 5 MP, targets 1 ally, cures close.
  • Petradi: Costs 5 MP, targets 1 ally, cures petrification.

Revival and Support Spells:

  • Recarm: Costs 20 MP, targets 1 ally, raises the dead.
  • Samarecarm: Costs 35 MP, targets 1 ally, raises the dead to full health.
  • Recarmdora: Costs 0 MP, targets All allies, heals HP and MP to max, but the caster dies.
  • Makatora: Costs 10 MP, targets 1 ally, gives the ally 10 MP.

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