Dive into the Model Viewer in Shin Megami Tensei III: Nocturne HD Remaster! Learn how to navigate menus, change camera angles, and discover hidden details in character and enemy models.
Alright, so you've stumbled upon the Model Viewer in Shin Megami Tensei III: Nocturne HD Remaster. This is honestly one of the coolest, most unique features in the game, letting you check out pretty much every character and enemy model up close. Yeah, there's even a traffic cop in there for some reason!
Now, a heads-up: some models just aren't there, and trying to load them can actually freeze your PS2. A few of the ones listed under the 'player' category are like this, so be a little careful. Don't want to mess up your game!
To get started, you'll hit the Triangle button. This brings up a menu where you can tweak a few things. You'll see options like 'light,' which lets you mess with the texture colors, and 'texture,' which shows you the model's textures in a little box. Handy for seeing how they're put together.
Want to reposition the camera or the model itself? You can do that from the Triangle menu too. Just switch between 'camera' and 'object' modes to move either one. Honestly, I highly recommend picking 'model' here – it's way easier to get a good look at the model from different angles this way.
When you're actually adjusting the view, there are two main modes: 'move' and 'rotate.' You can swap between them using the Square button. In both modes, you'll use the D-pad and the L buttons (L1/L2 or L2/R2, depending on your setup) to move the camera or model around. 'Move' mode lets you adjust the position on the X, Y, and Z axes. 'Rotate' mode lets you spin the camera or model around those same axes.
Here's a cool little secret: when you're looking at demons through the Akuma Zensho (Demon Compendium), your camera options are pretty limited. But in the Model Viewer? You've got way more freedom. This is actually a great way to see how the developers saved on polygon count. For instance, check out Maou Mot up close with his coffin open – you'll see he's basically just a torso. Or look at demons wearing skirts or robes from underneath; you'll notice a lot of them are hollow, and you can literally see through them to their heads! It's pretty wild what you can spot.
Plus, you can use the Model Viewer to see pretty much any in-game animation from angles you'd never normally get. Ever wanted to see the Hero's spin kick from the front? Now you can!
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