Discover the locations of all 5 Merlin Trials in Manor Cape, Hogwarts Legacy. Get step-by-step instructions to solve each puzzle and earn your rewards.
Alright, let's tackle those Merlin Trials in Manor Cape! These can be a bit tricky to find, but don't worry, I'll guide you through each one. We've got five trials to find in this area, so let's get started!
Manor Cape Merlin Trial #1 - Henrietta's Hideaway
First up, head to Henrietta's Hideaway. It's right at the southern tip of the island. Once you're there, use a Mallowsweet to kick off the trial. Your task is to destroy 5 stone pillars. Just blast them with Confringo and you'll be good to go!
Manor Cape Merlin Trial #2 - Henrietta's Hideaway
For the second trial, we're starting at Henrietta's Hideaway again. Fly northwest from there until you spot a bridge. Activate the trial with Mallowsweet. You'll see three pillars with diamond-shaped holes. Here's the trick: switch the game to night time. Then, find the butterflies nearby and cast Lumos to make them follow you. Lead them to the pillars, and once they've all lit up, the trial is complete!
Manor Cape Merlin Trial #3 - West Manor Cape
Next, head to the West Manor Cape Floo Flame and fly northeast. Use Mallowsweet to start this trial. You'll need to hit three torches with Confringo before they go out. If you miss one, you'll have to restart the trial, so be quick!
Manor Cape Merlin Trial #4 - West Manor Cape
Still at the West Manor Cape Floo Flame, this time fly southeast. Activate the trial with Mallowsweet. This one involves a ball and a hole. First, use Wingardium Leviosa to lift the ball near you. Carry it up the hill to your right and place it on the platform above. Then, use Wingardium Leviosa again to lift the ball, walk up the northwest hill, and drop it into the hole below. It might take a couple of tries to get the placement right!
Manor Cape Merlin Trial #5 - West Manor Cape
For our final Manor Cape Merlin Trial, start at the West Manor Cape Floo Flame and fly east. Use Mallowsweet to begin. You'll find three pillars with symbols. Your goal is to make the top and bottom symbols match on each pillar. Cast Flipendo on the pillars until the symbols align correctly. That's all five done in Manor Cape!
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