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Stages 21-30
Final Fantasy XII: The Zodiac Age

Stages 21-30

Master Final Fantasy XII: The Zodiac Age Trial Mode Stages 21-30. Learn enemy weaknesses, stealable items, and boss strategies for King Bomb, Topstalk, Pumpkin Star, and more.

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Master Final Fantasy XII: The Zodiac Age Trial Mode Stages 21-30. Learn enemy weaknesses, stealable items, and boss strategies for King Bomb, Topstalk, Pumpkin Star, and more.

Walkthrough
  1. 1
    Stage 21 - King Bomb, Bombs x3 (Optional): King Bomb can be annoying due to his tendency to run away and use Renew. Quickly defeat the three Bombs to focus on King Bomb, who primarily uses Fira. He is susceptible to Silence and Immobilize, but Renew can still be used when silenced.
  2. 2
    Stage 22 - Topstalk, Deadly Nightshade x8: A straightforward stage with no notable challenges.
  3. 3
    Stage 23 - Pumpkin Star, Pumpkin Head x8: Another stage featuring plant creatures. These should be easy to defeat if you've progressed this far.
  4. 4
    Stage 24 - Mandragora Prince, Mandragora x8: More plant enemies. Area of effect abilities are effective here.
  5. 5
    Stage 25 - Onion Queen, Wild Onion x8: Continue fighting plant-based enemies. Move through this stage quickly.
  6. 6
    Stage 26 - Alraune King, Alraune x8: Similar to previous stages. Expect familiar challenges.
  7. 7
    Stage 27 - Topstalk, Pumpkin Star, Mandragora Prince, Onion Queen, Alraune King: This stage features a group of five enemies that tend to run away and then attack as a group. They can inflict various ailments like Disable, Confuse, Sleep, and Silence, so status protection is recommended.
  8. 8
    Stage 28 - Wendice, Striker x2, Cubus (Optional): This stage is notable for the optional foe, Cubus, which can be found in the corners of the arena. Cubus has rare drops like Chaos Mace and can be stolen from for items like Mirror Mail.
  9. 9
    Stage 29 - Ahriman, Ahriman Copy x6 (Optional): Ahriman can be tricky as it creates clones. The Doom and Immobilizega status effects can be problematic. A strategy to identify the original Ahriman when it divides is to cast Regen on it; the effect will remain on the original while disappearing from the clones.
  10. 10
    Stage 30 - Gil Snapper, Storm Elemental x3 (Optional), Bansat (Ally): The ally Bansat will assist in this fight against the Gil Snapper, a standard turtle enemy. There are no significant surprises in this encounter.
Tips
  • Wearing the Diamond Armlet can yield better chest loot and stealable items across these stages.
  • For Stage 21, focus on eliminating the smaller Bombs first to deal with King Bomb more effectively.
  • For Stage 27, prioritize status protection against the variety of ailments the Mandragora Family can inflict.
  • For Stage 29, use the Regen trick to easily identify the original Ahriman after it divides.
  • Specific items can be stolen or dropped from enemies in each stage, including unique weapons, armor, and accessories. Notable examples include Flametongue, Ringmail, Calot Hat, Shepherd’s Bolero, Iron Armor, Black Belt, Mirror Mail, Thief’s Cap, Hypnocrown, Black Robes, Thief’s Cuffs, and Turtleshell Choker.
  • Chests can contain items like Ether, Vanishga Mote, Hi-Potion, Bacchus’s Wine, Knot of Rust, Bio Mote, Warp Mote, Hi-Ether, Aero Mote, Gold Needle, Dark Mote, Balance Mote, Antidote, Rime Fang, Chronos Tear, Hastega Mote, Potion, Gravity Mote, X-Potion, and Ether.

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