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Fifer's Spire
Dragon Quest III

Fifer's Spire

Find all treasures and defeat enemies in Fifer's Spire, Dragon Quest III. Includes Echo Flute, Mini Medal #59, and 2,834 gold.

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Find all treasures and defeat enemies in Fifer's Spire, Dragon Quest III. Includes Echo Flute, Mini Medal #59, and 2,834 gold.

Fifer's Spire is an optional area in Dragon Quest III, not required for game completion.

Walkthrough
  1. 1
    From Mur, sail directly east. You will find Sparkly Spot #93 containing a Silver Rosary, Holy Lance, and two Copper Swords. Continue sailing east until you reach the eastern continent.
  2. 2
    North of the tower, Sparkly Spot #94 contains a Dieamend, three Medicinal Herbs, and two Moonwort Bulbs.
  3. 3
    South of Sparkly Spot #94, search the pot at the center of a Secret Spot for a Chimaera Wing.
  4. 4
    Northwest of the pot, a searchable tree contains 2,834 gold.
  5. 5
    Proceed south from the Secret Spot to reach Fifer's Spire. The entrance has nothing of interest; head north to Floor 1.
  6. 6
    On Floor 1, go east, then north through a Thief Key door, then west to find another Thief Key door. Go south through this door, then west to find a chest containing a Doh-Hican (Clown).
  7. 7
    Continue south, then east, then north to the central part of the floor. There are four sets of stairs leading to different locations.
  8. 8
    Take the lower-left stairs to Floor 2. Follow the path north, then east to find a chest with Iron Claws. Return to Floor 1.
  9. 9
    Take the top-left stairs to Floor 2. Follow the path east, then south to find a chest with an Edged Boomerang. Return to Floor 1.
  10. 10
    Take the bottom-right stairs to Floor 2. Follow the path to the end to reach the stairs to Floor 3.
  11. 11
    Warning: Beware of the giant pits in the center of the tower.
  12. 12
    On Floor 3, watch the ledge and proceed up to Floor 4.
  13. 13
    On Floor 4, watch the ledge as you go south. Ignore the first set of stairs and go down the second set of stairs back to Floor 3 to find a chest with a Hen's Tooth (Lucky Devil).
  14. 14
    Return to Floor 4. Continue east, ignoring the next set of stairs. Take the northernmost stairs up to Floor 5.
  15. 15
    Floor 5 features Tight Ropes, similar to the Tower of Transcendence. There are five Tight Ropes connecting the top and bottom sections. Rope 3, Rope 4, and Rope 5 lead to chests containing Cannibox Monsters.
  16. 16
    Take Rope 1 south to a chest with a Swallowtail. Return to Rope 1 and take the first rope east to Rope 2. Go south to find a platform with a chest containing a Seed of Defence.
  17. 17
    On Rope 2, take the third rope east to the center and jump down the pit.
  18. 18
    You will fall to a central platform on Floor 4. Here you will find a Friendly Monster Cannibox (Lecter) and four chests containing an Echo Flute, a Thief's Turban, an Agility Gilet, and Mini Medal #59.
  19. 19
    You can now exit the tower.
Tips
  • The Echo Flute can be used infinitely outside of battle. If an Orb is in the current area, the music will echo, which is helpful for players who prefer to explore without a guide.

Enemy Encounters:

  • Shade (Elemental)
  • Cannibox (Material): HP 120, MP 0, Attack 200, Defence 55, Agility 29. Drops Sage's Elixir. Abilities include Attack, Desperate Attack, Sweet Breath.
  • Rumble Bee (Bug): HP 30, MP 10, Attack 50, Defence 30, Agility 18. Drops Strong Medicine. Spells include Sizz.
  • Hades Condor (Bird): HP 100, MP 28, Attack 69, Defence 60, Agility 33. Drops Magical Skirt. Spells include Bazoom.
  • Dread Admiral (Bug): HP 40, MP 0, Attack 62, Defence 10, Agility 30. Drops Moonwort Bulb. Abilities include Attack, Paralysis.
  • Lump Shaman (Humanoid): HP 80, MP 22, Attack 53, Defence 43, Agility 56. Drops Oomph Powder. Abilities include Attack (Possibly Twice). Spells include Midheal, Fuddle.
  • Battering Ram (Beast): HP 75, MP 0, Attack 75, Defence 55, Agility 24. Drops Strong Medicine. Abilities include Attack, Sweet Breath.
  • Toxic Zombie (Undead): HP 80, MP 0, Attack 65, Defence 50, Agility 23. Drops Antidotal Herb. Abilities include Attack, Poison, Poison Breath, Defend, Call for Back-up.
  • Belisha Beakon (Bird): HP 60, MP 16, Attack 60, Defence 52, Agility 33. Drops Seed of Stamina. Abilities include Attack (Possibly Twice). Spells include Woosh.
  • Hoodlum (Humanoid): HP 120, MP 6, Attack 83, Defence 50, Agility 32. Drops Iron Axe. Abilities include Attack, Desperate Attack, Flee. Spells include Fizzle.
  • Lethal Armour (Material): HP 70, MP 5, Attack 92, Defence 150, Agility 35. Drops Full Plate Armour. Abilities include Attack. Spells include Kasap.
  • Voodoogooder (Undead): HP 120, MP 20, Attack 68, Defence 60, Agility 67. Drops Seed of Magic. Abilities include Attack, Call for Back-up, Flee. Spells include Drain Magic, Midheal, Zing.
  • Vladiator (Undead): HP 58, MP 12, Attack 79, Defence 67, Agility 28. Drops Magic Water. Abilities include Attack. Spells include Fizzle, Midheal.

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