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Theddon (Second Visit)
Dragon Quest III

Theddon (Second Visit)

Guide to defeating the Phantasm and Dying Fire boss battle in Theddon during your second visit in Dragon Quest III. Learn strategies and rewards.

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Guide to defeating the Phantasm and Dying Fire boss battle in Theddon during your second visit in Dragon Quest III. Learn strategies and rewards.

Walkthrough
  1. 1
    Zoom to Theddon. Ensure your party is healed and well-equipped.
  2. 2
    Confirm it is Night time. If not, use the Night Light spell to change it to night.
  3. 3
    Proceed to the north of town to find the prison.
  4. 4
    Open the Ultimate Key door and speak to the prisoner. A cutscene will play, followed by a boss battle.

Boss Battle:

  • Formation: Dying Fire, Phantasm x2, Dying Fire, Phantasm, Dying Fire
  • Phantasm: HP 340, MP 230, Attack 108, Defence 198, Agility 74, EXP 1,060, Gold 32. Abilities: Attack, Calls for Back-up, Paralysis Attack, Spooky Aura. Spells: Bang.
  • Dying Fire: HP 559, MP 180, Attack 125, Defence 176, Agility 79, EXP 1,990, Gold 145. Abilities: Attack, Calls for Back-up, Sleep Attack, Wind Sickles. Spells: Swoosh, Whack.
  • Drop: Recovery Ring (from Dying Fire).

Strategy:

  • This battle can be challenging, especially before learning 'Hit All' spells like 'Boom'.
  • Both enemy types can 'Call for Back-up', making group-hitting attacks less effective if enemies aren't grouped.
  • Strategy 1: Prioritize defeating all Phantasms first. Then, focus on the Dying Fires, aiming to group them together for powerful 'Hit Group' attacks. Defeat the grouped Dying Fires in a single round to prevent reinforcements.
  • Strategy 2: Damage all enemies until they are near death. On your final turn, attempt to defeat all monsters simultaneously to avoid reinforcements.
  • Any ability that can 'Hit All' enemies is highly recommended.
  • You will receive the Green Orb for defeating the enemies.
  • You will also be awarded the achievement Playing with the Dead for defeating the Dying Fires.

Notes:

  • There are a total of six Orbs to collect, which are necessary to reach Baramos' Lair.
  • Once collected, bring all the Orbs to the frozen island of Rimland in the southwest part of the world.

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