Dragon Quest III Pyramid walkthrough: Find the Magic Key, defeat the boss, and collect treasures like Mini Medals and powerful gear.
Walkthrough
- 1From Ibis, travel north to the Pyramid. Enter and proceed north to the first intersection.
- 2Beware of pitfalls in the middle of the next intersection. The west path has an Empty Chest, and the east path contains Magic Water.
- 3Return to the first intersection. Beside the north path is a pot with 128 Gold. Continue north to the next intersection.
- 4The west path has three chests: the southern and middle chests contain a Cannibox (a Mimic Chest), and the northern chest holds Unsealant.
- 5Return to the intersection and take the north path to a dead end with a pot containing Coagulant.
- 6Return to the intersection and take the east path to Floor 2.
- 7On Floor 2, go west to find a pot with Holy Water.
- 8Backtrack east to the previous intersection, then go south. On the west edge, go south to find a chest with a Seed of Wisdom.
- 9Return north, then go north to the northwest corner and follow the path east to the stairs back to Floor 1.
- 10On Floor 1, go west to find a chest with Mini Medal #24.
- 11Return to the stairs. Northeast of the stairs are two chests: one empty, one with Knuckledusters. Southeast are two more chests: the left is a Cannibox, the right contains a Prayer Ring.
- 12Return to Floor 2. Backtrack to the central four-way intersection. Take the south path; at a mini-intersection, a pot to the left contains 244 Gold.
- 13Continue south, then east to the next intersection. Go all the way south to the bottom of the floor to find stairs leading up to Floor 3.
- 14Go west to find a pot with a Seed of Luck.
- 15Return to the stairs and go up to Floor 3.
- 16On Floor 3, go to the far southeast corner and trigger the button on the right.
- 17Return to the stairs and take the west path to a similar area. Trigger the button on the left.
- 18Triggering both buttons opens the path to the Magic Key. Entering the room triggers a boss battle.
- 19Defeat the boss: 2x Kylla (HP 314, MP 210, Attack 70, Defence 97, Agility 32, EXP 2,800, Gold 32, Abilities: Attack, Glower, Spells: Crack, Heal) and 1x Ripper of the Rift (HP 880, MP 110, Attack 86, Defence 112, Agility 62, EXP 12,520, Gold 430, Drop: Beastly Bullwhip, Abilities: Attack (Possibly Twice), Wind Sickles, Spells: Woosh, Swoosh, Dazzle). Focus on killing the Kylla first.
- 20Open the two chests in the treasure room for a Banishing Bell and the Magic Key.
Treasures:
- Magic Water
- 128 Gold
- Unsealant
- Coagulant
- Holy Water
- Seed of Wisdom
- Mini Medal #24
- Knuckledusters
- Prayer Ring
- 244 Gold
- Seed of Luck
- Banishing Bell
- Magic Key
- Chimaera Wing
- Seed of Strength
- 710 Gold
- Yggdrasil Leaf
- Seed of Agility
- 1,120 Gold
- Magical Skirt
- Elfin Elixir
- Holy Lance
- Special Medicine
- 348 Gold
- Ten Ton Toupee
- 567 Gold
- Oomph Powder
- Fizzle-Retardant Suit
- Mini Medal #25
- 52 Gold
- Poison Needle
- Golden Claws
Enemy Encounters:
- Shade (Elemental)
- Mummy Boy (Undead)
- Grillerpillar (Bug)
- Overtoad (Bug)
- Bag o' Laughs (Material)
- Mummy (Undead)
- Cannibox (Material) - Mimic Chest
- Kylla (Demon) - Boss
- Ripper of the Rift (Demon) - Boss
Tips
- Magic cannot be used by your party or monsters in the Basement.
- The Pyramid is the first dungeon with Mimic Chests (fake chests containing monsters). Avoid them unless you need the Bestiary entry.
- Bring plenty of Medicinal Herbs.
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