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Hero
Dragon Quest III

Hero

Explore the Hero's role in Dragon Quest III, from their unique starting quiz to their powerful physical attacks, learned spells, and equippable gear.

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Explore the Hero's role in Dragon Quest III, from their unique starting quiz to their powerful physical attacks, learned spells, and equippable gear.

The Hero is your main character in Dragon Quest III, central to the story and interacting with NPCs to advance the plot. While they can respond to YES/NO questions, their primary role is listening. The Hero is the child of the legendary warrior Ortega, who vanished battling Baramos. Unlike in previous Dragon Quest titles, the Hero in DQIII leans more towards physical combat than spellcasting, but can equip a wide variety of gear, making them a strong front-line fighter.

A unique aspect of the Hero is the in-depth character quiz and scenario they undergo at the start of the game, which determines their starting Personality. Out of 45 possible Personalities, the Hero can obtain one of 30, with some Personalities being inaccessible.

Magic Spells

The Hero can learn a variety of magic spells:

  • Frizz (Frizz, 2 MP, Level 2): Fire Damage, 25 dam
  • Heal (Heal, 3 MP, Level 3): Restores Health, 30 hp
  • Poof (Misc, 2 MP, Level 6): Blows Away Weak Enemies
  • Evac (Overworld, 0 MP, Level 7): Exits Dungeon
  • Sizz (Sizz, 4 MP, Level 9): Fire Damage, 20 dam
  • Kaclang (Status, 6 MP, Level 11): Makes Hero Immune to Enemy Attacks
  • Snooze (Status, 3 MP, Level 12): Chance to put Enemies to Sleep
  • Zin (Zing, 5 MP, Level 14): 50% Chance to Revive Party Member at 1 hp
  • Zoom (Overworld, 0 MP, Level 14): Warp to a Previously Visited Town
  • Fizzle (Status, 5 MP, Level 14): Blocks Enemies from Casting Magic
  • Zap (Zap, 6 MP, Level 15): Electric Damage, 90 dam
  • Midheal (Heal, 5 MP, Level 18): Restores Health, 75 hp
  • Sizzle (Sizz, 6 MP, Level 18): Fire Damage, 40 dam
  • Holy Protection (Overworld, 4 MP, Level 20): Prevents Weak Encounters
  • Zapple (Zap, 8 MP, Level 24): Electric Damage
  • Zing (Zing, 10 MP, Level 27): 50% Chance to Revive Party Member
  • Boom (Bang, 9 MP, Level 27): Explosion Damage, 75 dam
  • Kasizz (Sizz, 12 MP, Level 33): Fire Damage, 200 dam
  • Fullheal (Heal, 9 MP, Level 34): Restores an Ally to Full Health
  • Kazap (Zap, 30 MP, Level 38): Electric Damage, 200 dam
  • Omniheal (Heal, 62 MP, Level 39): Restores Health to Full

Abilities

The Hero can also learn the following abilities:

  • Flame Slash (Offensive, 5 MP, Level 8): Slashes an enemy with a scorching sword
  • Dodgy Dance (Defensive, 4 MP, Level 13): Increases evasion
  • Lightning Slash (Offensive, 7 MP, Level 17): Slashes an enemy with a crackling sword infused with lightning
  • Defending Champion (Defensive, 2 MP, Level 22): Reduces damage taken from attacks
  • Gust Slash (Offensive, 7 MP, Level 23): Slashes an enemy with a gale-force blade
  • Meditation (Healing, 5 MP, Level 28): Restores 500 health
  • Falcon Slash (Offensive, 9 MP, Level 30): Attacks Twice
  • Gigaslash (Offensive, 38 MP, Level 45): A secret sword technique that assails all enemies with bolts of blazing lightning

Equipment

Weapons

  • Cypress Stick (Atk 2)
  • Oaken Club (Atk 5)
  • Copper Sword (Atk 10)
  • Boomerang (Atk 11): Hits All Enemies
  • Divine Dagger (Atk 12)
  • Chain Sickle (Atk 16)
  • Thorn Whip (Atk 19): Hits a Group of Enemies. Increased damage to Insect Enemies
  • Edged Boomerang (Atk 24): Hits All Enemies
  • Iron Lance (Atk 24)
  • Steel Broadsword (Atk 32)
  • Iron Axe (Atk 37)
  • Spiked Steel Whip (Atk 40): Hits a Group of Enemies
  • Gusterang (Atk 46): Hits All Enemies
  • Swallowtail (Atk 52): Hits All Enemies
  • Falcon Blade (Atk 55): Attacks twice per round
  • Dragontail Whip (Atk 62): Hits a Group of Enemies
  • Flametang Boomerang (Atk 65): Hits All Enemies
  • Zombiesbane (Atk 68): Increased damage to Undead Enemies
  • Orochi's Sword (Atk 70): Casts Sap
  • Mountaincleaver (Atk 74): Quest Item
  • Dragonsbane Claws (Atk 87): Increased damage to Dragon Enemies
  • Thunderbolt Blade (Atk 90): Casts Boom
  • Blizzard Blade (Atk 101): Casts Crackle
  • Metal Wing Boomerang (Atk 102): Hits All Enemies. Guaranteed to hit Metal Enemies
  • Stormlord's Sword (Atk 107): Casts Kasizzle
  • Bastard Sword (Atk 113)
  • Gringham Whip (Atk 118): Hits a Group of Enemies
  • Hunter's Moon (Atk 131): Hits All Enemies
  • Sword of Ruin (Atk 135): Increased Chance to Critical Hit, 25% Chance to Cause Paralysis to Wielder
  • Sword of Kings (Atk 140): Casts Kaswoosh
  • Double-Edged Sword (Atk 148): Takes 25% of Damage Inflicted
  • Destructiball (Atk 155): Hits All Enemies
  • Rubiss' Sword (Atk 206): Casts Kazapple

Armour

  • Scandalous Swimsuit (Def 1): Change Appearance, Female Only
  • Plain Clothes (Def 5)
  • Wayfarer's Clothes (Def 9)
  • Boxer Shorts (Def 10): Male Only
  • Leather Armour (Def 12)
  • Leather Dress (Def 16): Female Only
  • Shell Armour (Def 17)
  • Chain Mail (Def 21)
  • Silk Robe (Def 22): Female Only
  • Leather Kilt (Def 25)
  • Cloak of Evasion (Def 28): 12.5% Evasion
  • Magical Skirt (Def 29): Reduces Spell Damage
  • Iron Armour (Def 32)
  • Full Plate Armour (Def 39)
  • Magic Armour (Def 50): Reduces Spell Damage
  • Cat Suit (Def 55): Change Appearance
  • Earthenwear (Def 68)
  • Magic Bikini (Def 79): Reduces Spell Damage by 33%, Changes Appearance, Female Only
  • Dragon Mail (Def 80): Reduces Fire Spells & Fire Breath Damage by 33.3%
  • Spiked Armour (Def 88): Enemies take 50% of Damage Inflicted
  • Flame Armour (Def 94): Reduces Ice Spells & Attack Damage
  • Blessed Bikini (Def 101): Restores 1 HP per Step, Changes Appearance, Female Only
  • Shimmering Dress (Def 105): Reduces Spell, Fire & Ice Damage, Female Only

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